- Run Run RUNN every man for themselves
- As a team, reviving as you go
- send 3 ahead, 3 follow a few lamps behind reviving the fallen as they go
English
#Destiny
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Puts on raid gear Front of Duster: "Warlock" Back of Duster: "If you can read this you are boned"
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Run like a mother-blam!-er with his head chopped off
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I run, the others run, one stays behind. If I don't make it, hopefully another will. If we all fail, the one who stayed behind wanders through the darkness, rezzing as he goes. I usually make it, halo bouncing at X10
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leave everybody behind hehehehe
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I solo rock jump
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-As a wise youtuber once said, SPEEED IS KEYYYY -team effort, everybody stay when somebody dies - personal thing I found, not really exploit: Let the other 5 go ahead. If they make it to the circle, it is complete. If they all die, the path forward will activate meaning no more weight meaning running for days
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All stick together, turn and shoot before activating lamp to thin out mob, activate and hold to clear weight, run... Turn and shoot before activating....
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Pretty much move as a unit. If you get left behind it's your own loss but at least you can distract the enemies for the others. If I'm solo running around the lamps usually works because it rounds them up similar to CoD Zombies. Another tactic is to have one person stay behind and the others just make it to the bridge. Then, if the others die, the bridge will continue to form and when it has the person who stayed behind can either pick everyone up who died on the way and/or make a run for it across the bridge (when the bridge is formed the weight of darkness is lifted).
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Edited by VIK_DOOM: 1/18/2015 12:42:26 AM- As a team, reviving as you go I really hate when one scrub runs ahead and -blam!-s it for the rest of the team because he's the only one who can get cleansed fully, you end up midway with 5 people walking at 10x and one mvp hunter scrub who absolutely wants to solo this part because he thinks he's cool If you want to solo this part, dont run it with a team and really go for it alone, it's not hard..
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RUN FOREST RUN!
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3 RepliesStay together move as a team have 2 guys with fatebringer and those who get to the lamp first shoot the thrall behind the rest of the team If you get a mile behind that's your problem keep up we communicate and make people aware before going to the next lamp. When we get to the plate we get whoevers left to stand on the plate and one guy on the rock to take out the ogers
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As a team and just get on with it. I love the lamps stage
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Warlock throwing solar granades at the ground as we book it from lamp to lamp turning around periodically to gun down thrall for my team makes. I use the vex so I put on the plus two agility.
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I use bladedancer and with my upgraded agility and my +2 agility on my scout rifle. I also have don't touch me equipped so I never have to worry about thrall hitting me more than twice. If a team mate or myself have a train of thrall behind them I quickly whip out my ice breaker and quick scope the train, which explodes the entire cluster of thrall. Pretty flawless set up for me. I'll be at the front covering the people behind me with my Icebreaker.
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Usually a defender Titan. But I go striker with pulse grenades and fist of havoc that leaves a pulse for awhile after. Throw a grenade at the lamp right before I get there and stand inside of it and enemies won't come inside. Kill enemies to recharge fist of havoc and wait till weight of darkness is low or gone. Run for the next lamp and repeat. If no grenade I use fist of havoc and the pulse it leaves does the same thing.
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Edited by Arya the Druid: 1/17/2015 11:06:40 PMDefender titan with helm of saint-14 and fatebringer....solo....and when I get to the bridge I drop my bubble and punch everything that steps inside
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Slow and steady, revive everyone and don't cue up the next lamp until we're all there. Explosive rounds on TFWPKY or Hard Light with over penetration. Create orbs and share with teammates. Only ever takes one run that way.
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Bad Juju + Obsidian Mind + Voidwalker x3 = 0 baddies
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4 RepliesOur highest leveled Hunter will go through with stealth, activate the bridge, and kill himself We all go up slowly afterwards. By then, all the enemies (ogres and knights) have spawned. We rocket/snipe them. Then as my team holds them off as long as possible, I make a break for it. If I die, self rez will get the job done
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Defender Titan bro with saint114. Armor of light, wait till they jump in a bubble get blinded, then ice breaker one, then they all explode in the contained bubble. Run like hell.
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Solo it. Warlock. Only have to kill one ogre.
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blade dancing duo with friend, we do it 4 times for all of our 3 caracters, we never die in the 4 runs with p&t, the gloves and all the blade dancing invisibility
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Run as a team. All get just before the lamp activation then move in. Warlocks keep thralls in check with solar gernades
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Stick together. It'll get done in one run.
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I solo it on my hunter, my friends usually just mess around until I'm done.