So a common theme on these forums is the bullet sponge bosses of Destiny. I think we can all agree that the boss rooms for every strike are pretty impressive, but the bosses themselves are not.
Rather than talk about what we should do to fix the bosses, I want to ask you, the community, what were your favorite boss fights in past [b]SHOOTERS (FPS)[/b] games? If it wasn't a shooter, it doesn't count.
The goal here is to analyze what made those boss fights memorable, exciting, and fun to play multiple times. These attributes are the hallmarks of excellent boss design. Hopefully, your feedback can help Bungie understand how to build future bosses that are more successful than the current slate.
So? What were your favorite shoot'em up bosses?
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Great responses so far! I'm seeing a trend of environmental hazards and encounters where the boss isn't the primary threat, just the end-goal target. Keep 'Em coming!