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12/4/2014 5:30:12 PM
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It is clear that Bungie is listening to the community. That is good. Unfortunately, Bungie cannot do anything now about the fact that they sold us half a game at full price. Nothing can change the fact that in order to get a full game we will have to shell out 40 more dollars (assuming that the next two DLCs will be priced st 20 dollars each). I'm not a hater. I love playing Destiny. But at some point we need to take our gamer hats off and put our consumer hats on. Destiny's content is not up to standard. Its just not. The fact that we still run around doing the same stuff over and over again is a testament to behavioral psychology, not the quality of the game. (variable ratio schedule's of reinforcement, etc). As a diehard Bungie and Destiny fan, I need my voice to be heard when I say "this is not okay." This has nothing to do with re-leveling exotics, or whatever issue everyone is flipping out about today. This has nothing to do with the details. It has everything to do with the Big Picture. Bungie, needs to acknowledge the fact that they risk representing everything that is wrong with the next-Gen game industry. But honestly, it is gamers that make excuses for this behavior that are the problem. The fanboys that will accept every sin a developer makes, simply because they self-identify ad a "fan." Therr are no excuses. If you've been following the development of Destiny from the very beginning, you know very well that Destiny is nothing we hoped it would be. You can still enjoy something, still be a fan, and criticize at the same time. I criticize because I am a fan. I criticize because I want Destiny to be a shining beacon for the future of gaming. I criticize because I want Bungie to continue to be a developer than stands for quality, that stands for the interest of the gamer. A Variable Ratio Schedule of reinforcement is not a replacement for content. This needs to be the mantra of every gamer who truly cares about this game.
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  • Well spoken. Many issues here could have been resolved by simply releasing a fully finished product instead of the extended beta release this has become. I agree wholeheartedly.

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