While all the others I feel are self-explanatory, I will explain why I feel Digital Downloads and Pre-Loading is wrong IMHO. The convenience is great that's obvious what may not be is it is not as competitively priced if they have a captive market, competition is good. Used game market will also die.
There may be others I have have missed or couldn't fit in, so please feel free to list other concerns you have if I have not included them or comment on the poll options above if you want.
Edit: [b]Dishonourable mentions
Pre-orders & Day 1DLC
Split screen not being included as standard.
Renting servers
EA Access & the ilk [/b]
#Gamersuniteanddontputupforthisshite!
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Nothing wrong with paid DLC. What's wrong is taking something out of the original game just for the purpose of selling it (Day 1 DLC). Otherwise paid DLC is fine.
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I've chosen "paid DLCs" but I add: 1) pretending that every game needs multiplayer 2)Creating trilogies of anything 3) map markers for mission objective 4)scripts and invasive cinematics every three minutes 5) 25 hours of tutorial throughout the entire game 6)... better stop now
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All the above?
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Why Ridley isn't in SSB4
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Exclusive content. IMO everyone deserves at least a chance of earning everything (or getting something from a random drop).
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Lack of split-screen. I may not like Borderlands humor, or art style very much, but split screen, let alone 4-way split screen on all content, is awesome. Good Borderlands. :)
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Edited by ReyesRah: 4/1/2015 5:11:12 AMRemasters instead of new masterpieces
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Definitely unfinished and broken games Made possible by pre orders and stupid people
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No. The most concerning gaming trend is a lack of motherfvcking splitscreen
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Stupidity of the player base.
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Pre-orders are destroying the gaming industry, and most people don't know it. Its practice is predatory and disingenuous.
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I personally think the amount of games being ported(as far as consoles go) is not great. I think backwards computability would have fixed this personally.
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Exclusives. I know that they're supposed to help sales for certain consoles but they cut the fanbase in half.
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Edited by Sora Orth: 3/26/2015 3:48:00 AM[spoiler]Sorry for the long post in advance[/spoiler] My issue is that 85% of all AAA games to come out in the last few months have all been exstreamly negatively taken by fans, with some being super short or cutting and selling parts of it and shoving a paywall in, littered with P2W micros, or just pointless micros in general. Games being outright broken and unplayable at launch, or they have day one patches. Developers are now starting to fall into 2 categories, there ether so money hunger they attempt to squeeze every Pennie a game can make with as few resorces and time used, or so nervuse that when they step out of line, they get screwed over by there publisher ([i]Cough[/i] Activision [i]Cough[/i]) in contract breaches or fans take a distaste because it's too "different" from what there used too (this has happend) or they end up complaint its to similar. Cod tryed this with with AW suits, becuse everyone's saying it's the same thing yearly, and then fans hated it becuse it went to diffrent (they also hate it for other resones, but still point remains)
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day 1-120 dlc. nobody cranks out new content in 4 months, that means you were holding back for another cash grab. scum.
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I changed my mind, other: Ultra realistic games. I wanted sunset overdrive so badly but I was on Ps4. We have enough FPS's that come out every year, we need a new genre. I should have got an Xbox one. [spoiler]Halo is an exception.[/spoiler]
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I think that micro transactions are the smaller problems. Let devs make money on those stupid enough to buy them.
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Unfinished and Broken games seem like the worst thing but I see that as a problem that will go away once the devs get used to the new console generation. Nothing changes the way games are played and enjoyed more than micro transactions. It takes a game we used to pay a flat fee for and instead adds invisible walls that you either wait them out or pay to go through. It can make a game way more expensive and it's got the same concepts behind it that casinos use to make people keep shelling out their money. It is the arcade on steroids IMO. On Simpsons tapped out there is an option to pay over 100 dollars on freaking donuts the premium currency in the game. Home console games should be you pay a flat fee and you play it till your done with it. I do not mind devs making DLC as long as they are trying to make something worthwhile rather than just take money from me.
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Definitely unfinished/broken games.
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Microsoft offered a used-game market in digital downloads, and you all made such a stink they were forced to withdraw it.
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I honestly think digital downloads should be like $5 cheaper. It would put an edge on the digital (isn't that what the companies wanted anyways) plus we can get games for cheaper
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I have to go with all of the above
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Exclusive games or content
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Why no "all of the above and more" option?
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Zombies. I want to see dinosaurs make a comeback. They are, slowly. But I want to see them hit mainstream.
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I'm more concerned that player are rats who will always try to exploit the easiest way to win or achieve their goal. The industry doesn't bother me so much, but i'm disgusted with most gamers though.