They should have simple boosts on them.
Find ammo more easily
Earn more upgrade mats while farming
Supers regen 5% faster
Supers last 5% longer
Increased jump height
1 hit melee from behind against guardians
Increase stability of weapon your using by 10%
Increase range of weapon your using by 10%
Things of that nature and only 1 perk per class item. And since your spending motes allow you to reroll which ability it gains with 5 more motes.
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[quote]They should have simple boosts on them. Find ammo more easily Earn more upgrade mats while farming Supers regen 5% faster Supers last 5% longer Increased jump height 1 hit melee from behind against guardians Increase stability of weapon your using by 10% Increase range of weapon your using by 10% Things of that nature and only 1 perk per class item. And since your spending motes allow you to reroll which ability it gains with 5 more motes.[/quote] Yes. All would die from the ALMIGHTY HAND CANNON SNIPER, THE HAWKMOON!!!! Awesome idea.
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Edited by ForteGX: 11/19/2014 5:10:05 AMIf nothing else, since each group sells 2, link each one to one of the subclasses, and give an appropriate boost to that subclasses super ability, somewhat based on which group it is. Such as: Defender side of groups would have one make the shield stronger, another make it longer, another change its size, etc. there's 5(7?) groups, I'm sure they could find that many things to be able to alter.