hmmm using terrain and patterned AI's to your advantage?
wow bro that is some serious issue you have in your head
maybe all the strikes should be an open flat room where everything comes at you at once. is that what you want?
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It's not so much as using terrain as cover, but using the entrances and the AIs barriers against them. The way we have to beat the nightfalls and such just feel like a "cheap" way of getting around actually beating them legitimately. And I'm just as guilty as everybody else.