My new most hated map is narrows who ever starts winning the game ends winning the game.
All who read this are able to join grunt squad.
[Edited on 06.17.2008 12:57 PM PDT]
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Sand Trap because because it is so damn big that even when it is BTB, it seems to take 4-6 minutes just to find one person. Then, there is also the fact that my team has never (except for once) ever get the vehicle advantage so I lose EVERY. F***ING. TIME. Oh and one time my teamates were just screwing around with the elephants. I lost. :| Next in line is Vahalla.
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Agreed Isolation sucks it!!!! Straight up blows.....
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I don't like construct or sandtrap
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Valhalla, lets all climb the hill straight into a fiery failure of hell.
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isolation
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Greatest Maps: Epitaph HC Snowound The Pit Worst Maps: Blackout Isolation Avalanche Foundry NARROWS
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High Ground, it sucks so much.
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isolation sucks
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Hard One.... Isolation! Its horrid, weapon placement seems horrible and stupid.
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[quote][b]Posted by:[/b] ERIC6ONE9 Snowbound kuz people camp the shield doors[/quote] 100000% agree
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[quote][b]Posted by:[/b] BrickHowse62 i have to say isolation, snowbound, and narrows. people using the needler nd goin on the mancannon thats all i have to say about that[/quote] Thats fun.
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hc snowbound
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Mine would probably be either Isolation, or Rats Nest ...
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i have to say isolation, snowbound, and narrows. people using the needler nd goin on the mancannon thats all i have to say about that
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Narrows sucks so hard yet everyone loves it for some weird reason
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[quote][b]Posted by:[/b] Killsw1tch95 standoff. big with few vehicles (besides mongoose)[/quote] i always thought sand trap was good no matter wat.
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standoff. big with few vehicles (besides mongoose)
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epitaph h3 needs more big maps like h2 had.
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i hate foundry in multyplayer i love it in customs
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[quote][b]Posted by:[/b] darrtel My new most hated map is narrows who ever starts winning the game ends winning the game. All who read this are able to join grunt squad.[/quote] that really isnt true at all. i hate narrows (not too much), but whoever starts winning doesnt always win. i was playing team slayer on there one time. actually, it was team snipers... we started out about 1 minute into the game about 10 down, 17-7 apporximately. we had a steady comeback, making it 40-45, then 46-49 (winner is 50). sure, how could we win? but somehow i got an overkill (they were all in the middle, jumping around), and we won 50-49, with just under 30 seconds left. narrows isn't the best map, but its not the worst. and i think that cold storage is the worst mainly because it just makes you either camp in one spot, like the rocket spawn, or go in circles.
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cold storage, and anything non BR start is dumb.
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Epitaph, although the ramps outside the "corporate headquarters" make for a nice shift in scenery. I definitely prefer the map designs and layouts of Halo 2. If they ported all those maps w/o any silly redesigns I'd be into that for sure.
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narrows and construct, they both suck
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Isolation, what's the deal with the rockets being [i]directly[/i] in front of the ghost? I mean seriously! Either the person in the ghost gets the rockets so the other players have to get the Brute Shots to survive OR the one person gets the ghost and is shot by rockets right away.
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i would say isloation and narrows, too big for t doubles and foundry is great but not in matchmaking so take it out of there, and only leave an empty version
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I hate snowbound. but standoff is worse. [Edited on 09.16.2008 6:30 PM PDT]