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originally posted in:ReClaim Gaming
9/14/2014 2:52:11 PM
2
I think pvp has great potential, there are good similarities with Halo gunplay, superb map design, convincing pacing. Shootings could have cool depth, if only auto-rifles were not soo overpowered. Because *every* gun conflict becomes indiscriminate hail of bullets. Where is lateral strafe importance? Headshot strategic superiority? Scout rifles are unnecessary, even if i sign headshot every shot, because is sufficient point the auto-rifles and just pull the trigger for a few moments. I think this stuff kills the depth of the game. Think at Halo, where if you are a good player and a generic player shoot you with AR, you can always reverse the clash with main weapon (BR, DMR). It means gratification, adequate reward for skill. Feature that a main weapon should have. I hope auto-rifles will be weakened.
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