A lot of stuff I got in the beta by killing something and running over it. I think it would add an interesting dynamic if those items could be lost the same way. Maybe if your not revived and a npc crosses your revive. Things you earn rather than randomly find should stay with you. Suggestions?
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No disrespect. I understand the realism you are suggesting, and what it would bring to the table. I cannot agree that an item in your loot stream be lost after you've earned or discovered it. The moment there's lag, a spike in latency issues, an electrical discharge interfering with your internet connection, a DDOS, or anything that interferes with the functionality of the game that costs you what you earned is not something you should be punished for by the removal of your achievements. In a Raid... This would be completely wrong to implement let alone simple gameplay. My opinion does not make me right. It just means we have different gaming preferences. Cheers.