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#Halo

12/17/2011 3:33:38 AM
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What did you dislike about CE?

We've had moments of fun in this game but there has been times where things just irritated us and we wanted better. Here's what I dislike: -instant checkpoint reversion by death When you die, the camera should zoom out and follow your body. But there comes a time when you instantly revert. You don't get to enjoy that explosive death you just suffered. This also comes as a surprise so when I'm doing something and I'm about to manually revert, it comes out of nowhere. -heavy landing stun and damage I like doing tricks like falling from 2 ledges to the overshield or doing the bridge jump but when I slide off the supply case (and I'm right next to the ground might I add) and still die, that's just a pain in the ass. Sliding should at least cause some friction. H2 corner sliding would have been a great addition to CE. -AI being removed This was very minor in CE but it's unfortunately there nonetheless. -instant splatter As much as I like splattering multiple Hunters and Goldies with a Ghost or hog, I don't like being a victim of my own vehicle rampages (that includes the Banshee). With vehicles like these, I shouldn't have to play cautiously. -unusable Wraith There's nothing more disappointing than flipping a Wraith but not being able to drive it. -random geometry As much as I like shaping rocks on AotCR for my diabolical plans, I'd much rather see a pattern that I could get acquainted with. -it's easy to run off a ledge or platform The later Halos had walking.
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  • By "Ridiculous" I meant that it was ridiculously easy to get shots in at people with it. That "Lock-On" effect you were talking about on Reach seemed to come into effect for me while playing it. (I found it easy being host or joiner) The way Quake was developed to suit Mouse/Keyboard playing was in the pace of the movement. Players can go at much higher speeds and lots of the guns require extreme precision to hit someone. When creating a game with the thoughts of gamepads in mind they have to slow down the movement speeds which makes it far easier to get a hit on someone. Definitely without aim assist. Using a mouse/keyboard does not automatically gain you higher precision. As many people have stated in the past, it's difficult to learn to use the keyboard/mouse. It's something you have to work towards and it's a skill that has a high skill ceiling in its self. Just because someone has a mouse/keyboard doesn't mean they'll ever be able to pull off amazing shots like in that montage I linked earlier. It brings out the full possibilities for skill gaps in First-Person Shooting. Would you rather watch a sport where everyone has handicapped equipment that causes the game to not show its full potential versus a sport where the game is to its absolute potential with the best equipment they can get? Would you rather watch the Special Olympics or would you rather watch the Olympics? Would you rather watch a race consisting of lawn mowers or a race consisting of super cars like Lamborghinis? (Ironically, Lamborghini was started as a Lawn Mower manufacturer. I didn't even think about that while first typing this out xD) [Edited on 12.23.2011 3:17 PM PST]

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