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#Halo

12/17/2011 3:33:38 AM
71

What did you dislike about CE?

We've had moments of fun in this game but there has been times where things just irritated us and we wanted better. Here's what I dislike: -instant checkpoint reversion by death When you die, the camera should zoom out and follow your body. But there comes a time when you instantly revert. You don't get to enjoy that explosive death you just suffered. This also comes as a surprise so when I'm doing something and I'm about to manually revert, it comes out of nowhere. -heavy landing stun and damage I like doing tricks like falling from 2 ledges to the overshield or doing the bridge jump but when I slide off the supply case (and I'm right next to the ground might I add) and still die, that's just a pain in the ass. Sliding should at least cause some friction. H2 corner sliding would have been a great addition to CE. -AI being removed This was very minor in CE but it's unfortunately there nonetheless. -instant splatter As much as I like splattering multiple Hunters and Goldies with a Ghost or hog, I don't like being a victim of my own vehicle rampages (that includes the Banshee). With vehicles like these, I shouldn't have to play cautiously. -unusable Wraith There's nothing more disappointing than flipping a Wraith but not being able to drive it. -random geometry As much as I like shaping rocks on AotCR for my diabolical plans, I'd much rather see a pattern that I could get acquainted with. -it's easy to run off a ledge or platform The later Halos had walking.
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  • No matter how you put it, it still helps you. Also, if you want evidence that I'm not actually amazing with a controller then just look at my Reach stats. I'm no where near amazing with controllers. Another thing is that most of the matches that I've beaten people in with the controller are Team Sniper matches. There's no bullet magnetism with the Halo: Combat Evolved Sniper Rifle. I understand that controllers aren't ideal for precision and aim assist helps with that. My problem is that if the hardware isn't precise enough then there should be adjustments to the hardware, not the software. If they could find a way to make controllers more precise instead of limiting the skill gap by implementing something that helps you aim that would be much better. Until then I honestly can't see console FPS games (With aim assist) as deserving of competitive play. The hardware simply isn't up to the task and aim assist just masks it making people feel like they're better than they really are. I can only see true competitive play in a game where there is absolutely no hand holding what so ever no matter what equipment you're using. That's the way any competitive game/sport should be. When it comes to being competitive with your friends I couldn't care less, but when it comes to tournament play/prize money, it shouldn't exist.

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