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Destiny

Discuss all things Destiny.
8/9/2014 6:07:26 PM
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I already see hunters getting screwed in raids.

First off I'm hunter. Always will be. It feels like people already don't want hunters in their raid group. They say because it has no support sub class and would be useless. As someone who has raided for many years I know how important a dps is. Going into a raid with all warlocks and titans with their support sub classes active just won't work well. You need those killing machines. Could be a hunter, maybe a Titan with striker or warlock with it's void damage. The other thing is we don't even know at this point if the suspected third sub class for hunter is support or not. It may end up being some long rang heal or maybe even something that grants all your team invisibility. Who knows. Not sure why people are already shunning the hunter for raids but I can see the hunter being great in a raid as a bladedancer and I can't wait to see what the third sub class is if in fact we get one at release. It may very well end up being the best support sub class in the game, it may not but the point is hunters for life. Just like a lot of people who think the Titan is the best melee I beg to differ. Hunters melee is incredible. Note: I am not saying one class is better than the other. I actually think they are all great and I'll play all of them. Hunter will always be my main though. Just like the speed and throwing knife and the jump fits my playstyle. Very fast.
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  • Play as any class, just don't stand in the fire. And watch for phase 3, that ones a bitch.

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  • I stopped reading when i saw "dps class"... Did you play the beta? This isnt WoW! Or atleast i couldnt see any healers running around and stuff like that. But since most players play a hunter be sure if you do a weak job there will be someone found who do a better job in no time. And if you talk about killing machines i would say the warlocks will be that role in pve. Anyway i think a mixed team will do the best job at raids, still its annoying to see so many hunters that have their noses up in the sky FOR NO REASON AT ALL. I think thats the main reason why some people are sick of hunter before the game is even released. I will go first for a titan with the defender sub class simply because the beta was flooded with hunters. I guess things wont change that much in full game. And having a team with hunters only gonna suck in raids i could imagine. So if i want a mixed team i should do some for it aswell, even if i enjoyed playing as hunter aswell.

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    • Dude. I'll raid alone. as a hunter. zero deaths get at me. Lol that's if every one quits. Which is another concern. What if you play with 5 others and they all rage? Will it make you quit too?

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    • My perfect team is two of each... I did the devil's lair strike (I know not a raid) a few times as a warlock and two friends were hunters everything was fine. But when a Titan jumped in and we had one of each the whole strike seemed to go so much smoother...

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      • The classes are meant to be played together. I can't imagine that people would totally exclude hunters...there aren't so many classes that cutting one out would be a good thing to do.

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      • I don't know what idiots you've been taking to but I plan to take good players into raids, regardless of their class. Anyone who thinks there's some broad, general things that make any specific class incapable of completing raids or adding anything productive to raids is a complete moron.

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        • My opinion is classes really don't matter it's just that everyone needs to understand in order to achieve anything you have to help one another.

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          • I personally think it is base on thumb skill... it doesn't matter what class you pick. We are all in this together as a team. PSN-PS4: cdizzydoan

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          • You sound undeniably biased. From the beta the best DPS class is the Warlock. The best Support would be the Titan Defender, and Tank would be either Titan Striker/Defender depending how you build it. All of that is subject to change. My favorite class is the titan but I can still admit with its super and grenade the Warlock has the most potential to deal damage to more enemies per second. That being said all classes have guns to shoot

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          • Edited by winddtn: 8/9/2014 9:56:52 PM
            You forget that Raids aren't matchmade, you can only do it with your friends... why wouldn't they let you play as a hunter if you enjoy that? are they even your friends ? and if you are a 'lone wolf', and dont really have frineds, you can always join a clan and get to know some fun people... comon, it isnt that hard, we, the last hope of Humanity, , can always welcome another precious teammate :D

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            • I don't mind having hunters in my Raiding group. If the developers created the Hunters they're useful. I don't see how one can exclude a class from a raid when one hasn't even played a raid yet. What happens when you need a Gunslinger or a Bladedancer. You're quite screwed if you only have Titans and Warlocks in your team. Plus those who say that Hunters don't contribute in groups, probably have hate for them because they just don't like them.

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            • No 3rd subclass till sequels (supposedly). It shapes up that each class will have a tree missing that the other classes can make up for. Follow dattodoesdestiny and more console on youtube plenty of info to digest that proves this

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            • Don't worry friend DPS is very important and a precision killer in a game like this will probably be required in end game content . Never fear your hunter shall be needed. Luckily raids are 6 man teams so I see maybe 3 will support and 3 full DPS speced guardians will be needed in raids.

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              • Hunter will be best for dps since arc blade is fist of havoc but faster and can be done multiple times.

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              • Considering the raids in destiny doesn't consist of tanks,healers, and DPS like per the norm both subclasses of the hunter in my opinion will be good for crowd control and considering the hunters agility also for flanking but not knowing what the raids will be this is speculation

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                • If you play on 360 I'd be glad to have a hunter in my raid team

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                  • Edited by Aeirou: 8/10/2014 1:10:02 AM
                    I already pegged hunters as the survivable dps and emergency revivers because of cloak. Anyone who says they're worthless after only seeing the first 8 levels is ignorant.

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                  • I wouldn't care what class my raid buddies are as long as they are an asset rather then a liability.

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                    • Edited by HanMan77: 8/9/2014 9:12:12 PM
                      Hunters snipe enemies, Warlock heals the team and Titan is the tank who draws all the fire while the hunter is sniping the enemies and the warlock heals the Titan as he fights.

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                    • Hunters don't need a support sub class, and this is coming from a Titan. I will probably be playing defender depending on the the third sub class for titans ends up being. I know my rule is to take a beating and I know I need a hunter behind me to kill the things killing me. So I look forward to having hunter and warlock buddies around.

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                    • I don't understand your post. I'm willing to bet you'll want a little bit of every class and subclass in there with you in a raid. Considering we know very little about them having titans, warlocks and hunters will probably be vital for success. And after all that is said and done were all there to kill shit support or not!

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                    • Edited by OldboyVicious: 8/9/2014 8:59:08 PM
                      I really want to try a 6 man raid of blade dancers stealthily advancing and blinking around. I think regardless of class, one of the main things to keep in mind is timing supers so that you create orbs at the right time and try to have a constant orb supply for super replenishment. I think hunters are the most versatile for this since their golden gun lasts for a while and you can wait to take that last shot until a team mate comes up and activates another golden gun and you can rotate like this. Of course I need to find people who are on board with it and practice... it may not even be a viable strategy but I think a team of hunters who can constantly rotate a point man (or 2) with constant golden gun active with heavy weapon support and stealth would be pretty effective.

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                    • Why does everyone think that the subclasses that have the capability to help teammates more aren't DPS? Its a shooter. Everyone's first priority is shoot stuff. Everyone's primary skill is "gun." I don't care if you have a bubble shield or a massive arc knife; You have access to all the same guns and should be shooting things with them. Plus, the Sunsinger can build himself into a juggernaut with negligible cooldowns for both of his grenades (because he can have 2). If throwing grenades like a pitching machine isn't "DPS" then I don't know what is. The defender can augment his abilities such that he reloads "blindingly fast" and gets a damage buff for walking through his bubble. Once again, if that's not considered "DPS"... And if you think invisibility isn't going to be valued as a supportive function in raids then you really haven't thought it through. imagine a teammate goes down, He's in a bad place. No one can get to him safely. He's a sunsinger, but his super is down. Your titan defender ally doesn't have his bubble up to protect him while he tries to res the dead guy. as a bladedancer, you could just run in, slide into your dead teammate, go invisible because you're now crouched, then res your teammate with impunity. Alternately, activate arc blade, run in, wipe out the surrounding enemies in no time, then go invisible to to res your teammate so that the sniper can't see you while you do it. [spoiler]Also, there is no non-speculative evidence of a third subclass[/spoiler]

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                    • As said so by a dev on a video on IGN. Their is no specific DPS, Tank. Every class is just as useful as the next.

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                      • The Titan armor by far looks the best of the three classes. However, I think the Hunter will be my primary class for how I play and seems to provide the best DPS, though there isn't suppose to be a DPS class.

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                      • With a good bladedancer build, you can stay invisible forever. That'll come in handy in situation where there's tons of weaker enemies fighting along side a few strong ones. Let thother dish out some damage to the stron ones, hunter goes in and stealthily takes out the weak enemies, and by then you can activate arc blade and finish off the strong guys. This is coming from a Warlock btw.

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