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Edited by Hiatus: 8/1/2014 7:52:45 PM
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Quoting part of a comment in this thread: [quote]It should be in for the simple reason that it gives players the choice.[/quote] Here is why I disagree. This is just like with the Last of Us. People complained the ending was bad because it didn't give the player the ability to choose what occurred, but Naughty Dog didn't intend for the player to determine the story, simply experience it. It's a similar, albeit not exact, instance here with Bungie. They have decided how the raid experience should be experienced. What you all need to understand is that player choice, as with any aspect of gaming, has it's place. This notion that we as the player should absolutely have the option to choose any and everything bar nothing is absurd. It's childish. It's an entitlement that you feel you should have, but in actuality the developers will decide whether it fits and should be implemented. Bungie decided it didn't so it wasn't.
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  • I agree with some of what you say but it should be up to the gamer whether they want to play with randoms or not. I'm okay with there not being matchmaking but if given the choice, I would include it simply for the fact that I'm giving my community a choice. A choice isn't a bad thing. In call of duty zombies, you had to have a group with mics on to complete the easter egg missions. It got to the point where was groups would kick you if you didn't have a mic. We had a choice and it eventually worked out pretty well even with randoms

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  • Edited by Hiatus: 8/1/2014 9:09:40 PM
    It boils down to the philosophy behind creating something. Arbitrarily providing something gives it no meaning. And from what I've gathered from all these years with Bungie (ViDocs, games, interviews) is that everything should have purposeful meaning and fit within the image they've created.

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