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#feedback

7/29/2014 2:57:28 PM
64

"heroic explore" mode

I accidentally posted this somewhere else, so pardon my double. It seems like the "explore" mode is a good opportunity to let players quest and grind wherever they want, the issue is once you outlevel the content you'll just move on to the next zone. You guys should have a "heroic explore" mode for top level players only within every zone similar to how Diablo III transitioned to a system to make every area relevant. I hate seeing good content wasted and since the system is already in place for infinite missions and grinding - why limit it to just the final area?
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  • I agree needs to switch to 'level 20 mode' once you're done levelling. That's where everyone will spend most of their time. Would be dumb to have only the last zone as high level so you never bother going back to previous zones. Ideally for stories and strikes too so you have a loads of options to grind out xp, loot and rep. Shouldn't be too hard to implement if it isn't already. Just a case of replacing all the mobs with level 20 versions of the same type.

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