If your a good objective player, feel free to die 30 times, I want you on my team.
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Edited by nothingmanTX: 7/24/2014 11:37:44 PMthis this this this this - why do people play objective based game modes (yes I know it can't be avoided in the beta) like Domination in COD and Conquest in BF4 and sit back and worry about K/D. Go for the objective or go play team deathmatch aye
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Edited by Arklain: 7/24/2014 11:55:14 PM[quote]this this this this this - why do people play objective based game modes (yes I know it can't be avoided in the beta) like Domination in COD and Conquest in BF4 and sit back and worry about K/D. Go for the objective or go play team deathmatch aye[/quote] Because in this mode holding the objectives is less points than kills.holding points multiplies your kill score, thus points. That's all they do. So dying a lot can actually lose your team the game fairly quickly if the enemy has the objectives. That being said? I'm an object r player. I just try to do it without dying 50 times. Doesn't always work as planned as my k da shows Edit: I find people don't rage as hard if you have low k da but high captures
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That makes a little more sense then. I was curious about the scoring. I'm like you though, try for as many obj as possible with least deaths. Currently at 57 captures across 9 games with my two characters
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Some people don't get the control isn't a domination type game mode. It's a mix of Dom and Tdm. The zones give you spawn points and point boosts per kill. They are both important. Running to a zone 10 times and dying doesn't help you or your team. Every death you get gets points for the other team. Use a little strategy and some teamwork to capture a zone. Its okay to take a down or two for the team if it ends up beneficial. Both sides of the game important, just don't like it when people take it to the extremes of either argument.
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Thank you for having common sense. [spoiler](It's rather uncommon around here!)[/spoiler]