I already commented this in response to a post.
"I think it would be a bad idea. It would have the effect Borderlands trading had. You'd get powerful green (and higher) weapons through trading and effectively lose the excitement of a nice loot drop from a boss because.... The weapon in your hand is already better than than nice sexy new weapon that just dropped from the boss you just spent a half hour fighting.
I think it would severely diminish the overall experience **cough**borderlands**cough**"
English
#feedback
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Respectfully declined. This game is already anti social enough. We need more reasons to interact. Trading in a game with RNG drops is a must. There also needs to be an auction house. As long as there are no dupe glitches it'll be fine. My friend has 4 uncommon shotguns. I've played more than him and I never found another shotgun. I got tired of the starter and finally caved and just bought one. That's shit. What's the point of mail and interact buttons if you can send/ trade items in an item-sentric game? The problem is that some people here are being so selfish that they can't see that people are different. Trade doesn't devalue anything. The value comes from the experience and its up to the individual player if they want to experience or earning the weapon or trading for it; both of which can be equally as rewarding. It's only devalued when 1) there is a dupe glitch. 2) you allow how someone else obtained something to make your experience feel cheap. You'll have a story, they won't.