So many of us have noticed the Bounties board, but for those of us who aren't all that invested (or interested) in PvP, the board itself is fairly useless.
Perhaps in order to make this more accessible for us story driven players, Bungie could include High Value Target enemies in the Exploration mode that are particularly unique mobs that offer an equally unique reward and a sufficient challenge. These enemies could be rare, differently designed and well armed enemies that would require a minimum of two players to take down. Heck, it could even require a veritable hunt!
I think it would be simple to implement into the game, even this late into the dev cycle without changing much to the overall play.
What do you think?
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When I saw the bounty board, I was thinking the bounties would be like they are in Red Dead Redemption and it would be an actual character, perhaps a rogue space pirate? Maybe a drug dealer in the city? or perhaps even a pickpocket in the tower (bit random that one I know!) that would need bringing to justice. The bounties in Destiny are more like COD challenges or, well, or any other game challenges, not really bounties.
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I think is a valid point. Not only would it encourage more teamwork play, but also even more exploration of the beautiful landscape which has been created, as i don't think enough people will just wonder an appreciate the detail that has been put into the often overlooked parts of the game
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*coughbumpcough*