Halo 4 was, without doubt, not only the worst halo game, but one of the worst games I've ever had my displeasure of playing. Nothing about this game reminds me of a halo game. You could swap all the main characters with generic ones slap a different name on it and call it Space Spartan 4 and watch the horrible reviews roll in. (If you had the time.)
I know some of you may disagree with me, but that is only because you have been fooled by the many reviews that tell you about the great story and epic engaging gameplay. I can assure you neither of these things exist in halo 4 and neither does any of the other things you've read.
Halo 4's reviews were bought. That may sound stupid to you but it is the only logical conclusion I can come to as to why this game has received such regard.
You may be thinking " no ive played halo 4 and it is not bad at all!" Well my dear friend its not your fault, but you are wrong; this is a bad game to its core.
Halo 4 is as if a a 6 year old boy described halo over the phone to a team of very talented artists and designers and these people were contractually obligated to put what ever this six hear old said in the game.
The Story: Plastic
The Graphics: Plastic
The Gameplay: Reach [I] covered in plastic[/I]
There is a positive side to this piece of -blam!-: Never before has a game made me appriciate the amazing works of art that is the bungie made halo series and I cannot wait for Destiny and whatever else will be made by Bungie.
I could rant more but I'm too tired and no one really cares about my opinion anyway.
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lets be honest there was absolutely 0 creativity in the campaign. the reason being b/c every level was ripped out of another halo game that bungie had did. I didn't have fun because i knew exactly what to do b.c i had done it before. promethans aren't a worthy enemy, all they require is a large amount of bullets to kill. At the same time elites were dumbed down from reach which sucks because the AI in reach was amazing. pelican and falcon mission are the exact same mission except they look different. lazy on 343 part. multiplayer has too many elements from other generic fps games which changes the fabric of halo. its no longer halo its call of halo as some are now calling it. this is why multiplayer numbers havent gone above 500,000 yet and will drop a lot after tonight bc of call of duty. Instant respawn ruins halo b/c it runs the pace of the game up so you are constantly dying b/c there is no time for your shields to recharge. loadouts aren't a problem if the pace of the game is slowed down. spartans ops has no replay value like firefight had. since they dropped firefight they should of kept scoring to add replay value tothe mode. Also you can die as much as you want which is stupid. in the end out of my group of friends, those who played halo from CE hate halo 4 because it is no longer halo. those who started with 3 and have only played 3, reach and now 4 love halo 4. they are not use to the slow paced halo style which has been abandoned in this game. halo 4 is a good game if you look at it as a game by itself away from the halo franchise. but when you look at it as a halo its garbage. much like resident evil 6 which is a fun game but when you think about all the other resident evils you go oh this isn't resident evil its -blam!-. halo 4 multiplayer will have a quick death like reach did unless 343 fixes the game quickly. in the end bungie will have the last laugh.