JavaScript is required to use Bungie.net

Forums

originally posted in: Bungie Weekly Update
11/15/2006 1:52:46 AM
0
[quote][b]Posted by:[/b] Frankie So demo he did. The water tech is proprietary, Hao and his boyz created it especially for Halo 3, after looking at the varying ways water is used in other games. In some games, it’s purely eye-candy and in others, it’s fully interactive. In Halo 3, it’s somewhere betwixt the two. Here’s what ours will have, should it be implemented correctly (I always put these , IF caveats in here). It will look like water. If the waves reach a certain height, frequency and turbidity, foam (or other effects) will appear on its surface. It will of course have waves and ripples. But the cool part for me, was the fact that objects passing through it will create their own wake. It’s hardly an invention, since I distinctly remember seeing that in like Baldur’s Gate 2: Dark Alliance, but this looks very real and it’s going to look SWEET in levels like Valhalla when four or five vehicles go tear-assing through the river. The water is both translucent and reflective, so if you look from a distance, you’ll see a realtime reflection of the sky. If you’re up close, you’ll see whatever’s under the water. Right now it looks amazing, but to Hao’s point, it’s just programmer art. When an artist gets to play with it, this will be world-class agua. Can you sense how obsessed I am with video game water yet?[/quote] I <3 U Bungie O_0 *Drool*
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon