A light update this week, but with heavy news about stuff that's happening next week, which, coincidentally is the birthday of the original Halo for Xbox. Coincidence? Nothing is a coincidence.
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Lord, that was a very long show. I love the 1up jingle though. Here's what I managed to take down about the new maps. Snow Bound -Covenant snowy design. -Designed for FFA play -It has walls that people can walk though, but bullets do not pass through. High Ground -Asymmetrical map. -Built for mostly 1 flag CTF play. -Has a beach and base. Somewhat like Relic. Valhalla -Like Blood Gulch, but smaller. -More diverse environments than Coag. -Made for vehicle play. Vehicles -An ATV type vehicle that the driver cannot shoot from but the passenger can shoot his own gun. Spartan Laser -A sniper rifle like beam that focuses in on a target, charges and fires. Anything it its way, BLAMMO! -Made to be a long range anti-vehicle weapon. Music/sound effects -Music in Halo 3 will be more somber. -Different ways you hit things at different velocities will now make different noises. All in all, this looks like a great game! -Bee