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#Halo

11/5/2012 8:37:58 AM
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Halo 2 using Halo: Combat Evolved's engine?

[b]EDIT: a few users such as joe campbell and banj0 didn't know why i suggested this idea: i though after the criticism Halo 2 received for it's weapon sandbox, pistol, aim assist and glitches players (especially those attached to Halo: Combat Evolved) would satisfied be exploring the world of Halo 2 using it's younger brothers engine no this isn't a remake it's a demake so don't bother pointing out dual wielding, vehicle jacking or any other obvious feature from Halo 2 because they won't return ofcourse some changes would have to be made for the new enemies and vehicles[/b] would you like a demake of Halo 2 using Halo: Combat Evolved's engine + being able to cycle between Halo: Combat Evolved and Halo 2 graphics? [Edited on 11.18.2012 3:10 AM PST]
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  • [quote][b]Posted by:[/b] Dark Hunter 2100 The mammoth level straight up sucks. Its awful. On my Legendary run- -I learned most marines in the Mammoth despawn anyway. -The Mammoth crushed 2 of my marines. - While in the warthog, I was locked out of the Mammoth. - Playing with the Reach AI finally payed off. I let a marine drive so I could Guass, and he starts heading towards the cliff. -I jump out, and there he goes flying off the cliff. Why do marines hate me? -I was load-spawned into a Wraith mortar. A Wraith mortar...the mortar of a Wraith. - Before I learned that the Mammoth had decided to just trap me inside one loaded area forever and make me restart 3 times (ON LEGENDARY), I encountered two S-4's that are loaded in where the Mammoth, and I'm thinking "Maybe they walk towards the objective or something". They walk over to a rock. They jet pack up the rock. They stare at me for a second, then launch themselves 600ft in the air with their jetpacks and land who knows where. Even S-4's hate me. I now realize this was probably part of the game-breaking glitches you were speaking of, and do you know how to get around it? I am just going to do Normal difficulty from now on anyways...[/quote]It's clearly evident that Halo 4 is not worthy of gold release. -yeah, only the ones in the Hog and the ones manning the controls seem to remain. Commander Lasky also disappears :/ -still amusing though -the damn thing ought to have it open at all times. It's not like an enemy Ghost is going to get in -yep 343 should have reverted to Halo 3 and made changes from there. [u]The H4 marines still display the flaws of Reach marines:[/u] 1) they spend a lot of time shooting dead bodies, even if it means friendly fire 2) they have poor range with the AR and Needler while enemies can shoot from far away with Suppressor, Scattershot, Needler, Storm Rifle, etc. 3) their damage output is noticeably weak 4) they have a tendency to get out of vehicles when you get out 5) noticeable delay when firing Gauss Hog turret But one good thing I noticed about them in Halo 4 is that they can finally do melee damage. Sadly, it takes them a while to kill several Grunts - observed on Normal. Another good thing is that when you betray them, your crosshair turns red, so you can fight back. -load spawned? -I think I saw a topic about that on Halo Waypoint yesterday. Did you get to film it or anything? Do you think it's common? I haven't spotted it. :( Yep. Currently, the only way is to restart. It hasn't happened to me so I can't look into it.

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