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#Septagon

12/1/2012 2:24:12 AM
57

Bungie please do me a favor while making your game.

If it is a mmofps, please do not make it have custom loadouts where you have to progress in rank to get a different or better gun, perk, etc. This stuff is literally killing FPS gaming for me and I really am having a hard time finding a new FPS game that doesn't have these things in their multiplayer. I am having a hard time finding a FPS game that really stands out anymore.

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  • [quote][b]Posted by:[/b] PVSpartanL36 [quote][b]Posted by:[/b] purpledinosaur0 [quote][b]Posted by:[/b] Elem3nt 117 This is even [b]assuming[/b] that Destiny has competitive multiplayer in the first place; We have no idea if it does.[/quote] I really don't think it will. Bungie already said they're going for a social (assuming that means not competitive) experience.[/quote]I can't see Bungie making a game without some competitive element. It's their bread-and-butter. Technically the term "social" could represent any kind of player interaction. Competitive and cooperative MP are both social, but in different ways.[/quote]This is true, but the way they presented it made it seem like it's not about PVP gunplay this time. They mentioned 'social at its core' and 'exploring with friends,' along with 'mythic adventure.' Those all seem to hint at the MP being more co-op than PVP. That's the way i took it at least. Not to say there wont be competitive elements, i just doubt there will be the typical searching for CTF of slayer matches most shooters have. As for the OPs topic, i agree and disagree. I think it's stupid when an FPS gives out weapons based n rank/requirement. I prefer the Halo 1-3 style of all players spawning with the same weapon and battling over power weapons. But even light RPG elements changes that. If it is an RPG, that suggest customization, and if everyone has access to the same customization it would be a little dull, i think. I'd hope for some sort of loot system. The weapons/kit you used are earned somehow, non just awarded for rank.

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