I mean, what must they be thinking about Halo 4 specially after their last Halo wich turned out to be a major dissappointment.
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Plus they brought back the beam rifle, carbine and BR, got rid of bloom on most weapons but it works on those that have it, got rid of armor lock, camo is useful again but still annoying, regicide is great, vehicles are great, maps are amazing compared to Reach's, chief's great, etc.
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[quote][b]Posted by:[/b] Streptomyces [quote][b]Posted by:[/b] BerzerkCommando They made bloom work for the DMR. Bungie: /shame cube They made you work for the things you unlock. Bungie: /shame cube They made the weapons powerful and not useless. Bungie: /shame cube They gave the Master Chief depth so he's not a piece of cardboard. Bungie: /shame cube [/quote]Not to mention that maps aren't exact rips from the campaign and the AMAZING art direction from Halo 4's campaign.[/quote] Bungie: /shame cube X2 They made the weapons actually sound like weapons. Bungie: /shame cube They made the Warthog look a little bit more like a vehicle that is used in combat. Bungie: /shame cube
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[quote][b]Posted by:[/b] mastesargent Reach was only disappointing because it was hyped to all hell.[/quote]Bad multiplayer was what killed it.
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Reach was only disappointing because it was hyped to all hell.
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[quote][b]Posted by:[/b] Bungie Sam [quote][b]Posted by:[/b] Streptomyces [/quote][url=http://en.wikipedia.org/wiki/Halo:_Reach#Reception]Your argument is invalid[/url].[/quote]You heard it folks! Because the Wikipedia article quotes a bunch of launch day reviews of the game, Halo Reach is perfect!
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[quote][b]Posted by:[/b] theHurtfulTurkey [quote][b]Posted by:[/b] Streptomyces [quote][b]Posted by:[/b] Bungie Sam [quote][b]Posted by:[/b] Streptomyces specially after their last Halo wich turned out to be a major dissappointment.[/quote][url=http://farm4.staticflickr.com/3653/3390182310_f86c82cb95.jpg]omg[/url][/quote]For the community response it looks like it was a dissappointment.[/quote] The community response? You mean the community that bought nearly 10 million units and spent $200 million on the first day? [/quote] Because sales figures always show how happy the community are with the game... [Edited on 11.18.2012 1:30 PM PST]
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[quote][b]Posted by:[/b] BerzerkCommando They made bloom work for the DMR. Bungie: /shame cube They made you work for the things you unlock. Bungie: /shame cube They made the weapons powerful and not useless. Bungie: /shame cube They gave the Master Chief depth so he's not a piece of cardboard. Bungie: /shame cube [/quote]Not to mention that maps aren't exact rips from the campaign and the AMAZING art direction from Halo 4's campaign.
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Bungie would hope Halo 4 and 343i do well, since some former employees work there now. They would want H4 and 343i to succeed.
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[quote][b]Posted by:[/b] Streptomyces [quote][b]Posted by:[/b] Bungie Sam [quote][b]Posted by:[/b] Streptomyces specially after their last Halo wich turned out to be a major dissappointment.[/quote][url=http://farm4.staticflickr.com/3653/3390182310_f86c82cb95.jpg]omg[/url][/quote]For the community response it looks like it was a dissappointment.[/quote] The community response? You mean the community that bought nearly 10 million units and spent $200 million on the first day? Or do you mean the community saturated by teenagers who think it's their sole duty in life to complain about the Halo series?
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[url=http://www.youtube.com/watch?feature=player_detailpage&v=nZBXE7lO5_M#t=810s ]Here's what Harold Ryan had to say about Halo 4.[/url]
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[quote][b]Posted by:[/b] [u] Bungie Sam [/u][/quote]Yours is invalid for fanboyism.
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[quote][b]Posted by:[/b] BerzerkCommando They made bloom work for the DMR. Bungie: /shame cube They made you work for the things you unlock. Bungie: /shame cube They made the weapons powerful and not useless. Bungie: /shame cube They gave the Master Chief depth so he's not a piece of cardboard. Bungie: /shame cube [/quote] lol.
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They probably approve of it. 343 followed Bungies direction of Halo.
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They made bloom work for the DMR. Bungie: /shame cube They made you work for the things you unlock. Bungie: /shame cube They made the weapons powerful and not useless. Bungie: /shame cube They gave the Master Chief depth so he's not a piece of cardboard. Bungie: /shame cube
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[quote][b]Posted by:[/b] Streptomyces [/quote][url=http://en.wikipedia.org/wiki/Halo:_Reach#Reception]Your argument is invalid[/url].
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Im sure they enjoyed it, why wouldn't they, its was pretty kick ass
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[quote][b]Posted by:[/b] Bungie Sam [quote][b]Posted by:[/b] Streptomyces specially after their last Halo wich turned out to be a major dissappointment.[/quote][url=http://farm4.staticflickr.com/3653/3390182310_f86c82cb95.jpg]omg[/url][/quote]For the community response it looks like it was a dissappointment.
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Incoming flame war...
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I'm sure the employees have different opinions.
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they're probably wishing they had jumped on the codwagon sooner
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ok. <--what they are thinking
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They looked up, said "Hey" and went back to work.
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Halo Reach was a major disappointment? Well that's one opinion. I'd be interested to see what Bungie's opinion is of Halo 4, though.
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[quote][b]Posted by:[/b] Streptomyces [/quote] They don't care. Bungie know's when to drop a game. Micro$oft doesn't. [Edited on 11.18.2012 1:20 PM PST]
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$$$$$
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[quote][b]Posted by:[/b] Streptomyces specially after their last Halo wich turned out to be a major [u]dissappointment[/u].[/quote][url=http://farm4.staticflickr.com/3653/3390182310_f86c82cb95.jpg]*facepalm*[/url] Bungie accepts Halo 4's existence and moves on. [Edited on 11.18.2012 1:22 PM PST]