Cause Halo 2 was created by Bungie and not giving the torch by someone else.
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[quote][b]Posted by:[/b] Romeo the ODST [quote][b]Posted by:[/b] vBRUTALITYv Cause Halo 2 was created by Bungie and not giving the torch by someone else. [/quote]I doubt that Halo 4 will be as bad as Halo 2. Halo 2 was the worst game in the series so I would hope they would try to use it as a learning tool and not make another mistake like it again. As much hate that Halo 3 fans give Reach, there was just as much if not more disappointment for Halo 2 from CE fans. The game just took all of the great elements of balance and skill out of the multiplayer. The maps were poorly constructed and they even managed to fail with several CE remakes, Coagulation, Tombstone, ect. It was most likely the sandbox that effected the poor map play, but still they weren't up to par with Halo CE or as good as future halo titles. On top of that, the campaign was the worst in the series. I've always felt that campaign is what games should focus on, and this is where I am most critical of Halo 2. It lacked good gameplay, story, and worst of all, atmosphere. The game felt unpolished, sloppy, and the plot line was hardly compelling. I would be hard pressed to see any reason that Halo 2 should influence any future halo game.[/quote] On the contrary, fans were very excited about Halo 2 & Halo 3. They were also very satisfied. Yes, there were a small group of people that considered people who played the newer games to be "noobs", I remember Halo 2 players considered Halo 3 players to be noobs. However, the level of hatred towards the newer games never got as bad as Halo: Reach. In terms of Halo: Reach, it seems a large portion of the veteran Halo fan base united against Reach and set aside their differences about Halo 1, 2, and 3 competition. In all the forums for the original games on Bungie, the posts hating on older Halo games have mostly settled and the newer posts are all about how "(Insert old Halo game here) is better than Reach". I'd like to remind you that Halo 2 is also the 2nd highest rated game in the entire series with Halo 3 in 3rd. Reach is at the bottom of Bungie's full fledged Halo games. And don't forget that Reach only managed to stay #1 on the Xbox Live Activity list for 1 week while Halo 3 stayed on that list for almost 4 years and Halo 2 even longer (for original xbox games). In fact, Halo 2 was THE most popular Xbox Live game until Halo 3. The entire main series Halo games (1, 2, and 3) were the #1 most popular Xbox games (excluding Halo 1 since it lacked Live). Halo: Reach lost the momentum. In fact, the popularity of the Halo series peaked out at Halo 3.
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[quote][b]Posted by:[/b] Romeo the ODST The game felt unpolished, sloppy[/quote]H2's campaign was unpolished, sure. But that's due to time constraints and indecisiveness. It's actually a good thing since redundancy could be counteracted by glitching. Sword cancelling allowed for some of the fastest Halo speedruns on the planet. Anyways, sloppy? No, that's CEA. CEA's campaign was unpolished and sloppy. CE's campaign was great but the remake has a lot of inconsistency because the new graphics overlay isn't a perfect fit... and a lot of things that were possible in CE are now -blam!- up. And there's way too many distractions. Also, the lag from crossing loading points is quite prevalent. [Edited on 04.10.2012 6:05 PM PDT]
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[quote][b]Posted by:[/b] Dr Syx [quote][b]Posted by:[/b] General Heed Anyways, all my dissapointments and interests only apply if that article turns out to be true. For the sake of Halo's legacy, I hope that article is just moslty speculation and rumor. [/quote]This is what you get for not reading into it at all. The article is real. I don't see how, in any way, that this could be "speculation". They were shown the game by 343 Industries in depth. That's where they got all their information.[/quote] It was a leaked article... Sometimes leaks aren't always accurate. There were tons of Halo 3 and Halo: Reach leaks but only some of the leaks were accurate. Anyways, if that's the case, then I feel Halo 4 ruins the legacy that the main series left behind. Based on the multiplayer aspect, it's already very different from traditional Halo multiplayer, even different than Halo: Reach's multiplayer. Maybe this direction could turn out to be a good thing, but 343 would have to execute this new multiplayer style very carefully and would have to revolutionize Xbox Live multiplayer like Halo 2 & Halo 3 (to a certain extent) did. I still do have high hopes for the campaign though. The information available so far suggests a very interesting campaign. Will this new series have a story comparable to the entire Mass Effect series? I guess we'll just have to wait and see. Basically at this point, I'm only buying Halo 4 for the campaign. I got my hopes up when you or someone else said Halo 4 would be close to Halo 2 style multiplayer. But that's clearly not the case anymore. The multiplayer information from that article points to a cross between Halo: Reach and CoD: Modern Warfare 3. 343 also claimed that Halo 4's upgraded Reach Engine pushes the Xbox 360 to its maximum limits. But Bungie has been making that claim since Halo 3. In fact, Bungie said they had to sacrifice resolution in Halo 3 in order to improve other aspects due to the Xbox 360's limited hardware. So back then, I thought Halo 3's graphics were as good as any game would ever get. But then Mass Effect 2 & 3 came out, as well as Crysis 1 & 2. I do wonder how much more power you can squeeze out of the Xbox 360. If games can be optimized this much on the Xbox 360's hardware, imagine what the next generation Xbox could achieve with the same level of optimization. I don't want to jump to any conclusions, but perhaps, with extreme optimization, that Samaritan Demo, the one that required 3 GTX 590's, could run on next generation Xbox's without too much compromise. However, I do doubt that next-gen Xbox's will have the raw graphical power of 3 GTX 590's.
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[quote][b]Posted by:[/b] vBRUTALITYv Cause Halo 2 was created by Bungie and not giving the torch by someone else. [/quote]I doubt that Halo 4 will be as bad as Halo 2. Halo 2 was the worst game in the series so I would hope they would try to use it as a learning tool and not make another mistake like it again. As much hate that Halo 3 fans give Reach, there was just as much if not more disappointment for Halo 2 from CE fans. The game just took all of the great elements of balance and skill out of the multiplayer. The maps were poorly constructed and they even managed to fail with several CE remakes, Coagulation, Tombstone, ect. It was most likely the sandbox that effected the poor map play, but still they weren't up to par with Halo CE or as good as future halo titles. On top of that, the campaign was the worst in the series. I've always felt that campaign is what games should focus on, and this is where I am most critical of Halo 2. It lacked good gameplay, story, and worst of all, atmosphere. The game felt unpolished, sloppy, and the plot line was hardly compelling. I would be hard pressed to see any reason that Halo 2 should influence any future halo game.
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[quote][b]Posted by:[/b] General Heed Anyways, all my dissapointments and interests only apply if that article turns out to be true. For the sake of Halo's legacy, I hope that article is just moslty speculation and rumor. [/quote]This is what you get for not reading into it at all. The article is real. I don't see how, in any way, that this could be "speculation". They were shown the game by 343 Industries in depth. That's where they got all their information.
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[quote][b]Posted by:[/b] NOBLE SlX [url=http://www.youtube.com/watch?v=NsKjBJc-bgY&list=UUwMAJtC80nEI9hrxG8eUUUw&index=1&feature=plcp]Good luck at getting Halo 2 multiplayer back...or any Halo multiplayer back for that matter[/url][/quote] If that is indeed legit, then I'm utterly dissapointed at the multiplayer already. It's just a more CoD-like version of Halo: Reach. They brought back armor abilities... And now the system for aquiring weapons is the same as Modern Warfare 3 and Black Ops... Guess the good'ol days of Halo multiplayer will be gone once Halo 4 comes out. I hope Halo 3 multiplayer will be kept online even after Halo 4 comes out. As for the campaign, it does seem interesting. I am very curious to find out why the Covenant are attacking Master Chief again. The only reason I can think of is that Master Chief traveled back in time before the end of Halo 3. That's the only thing that would canonically make sense. Unless the Reapers indoctrinated the Covenant... Anyways, all my dissapointments and interests only apply if that article turns out to be true. For the sake of Halo's legacy, I hope that article is just moslty speculation and rumor.
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But don't I have to be connected into Xbox Live the whole time to do that? I'd hate to lose my internet connection (I only got 1 internet box and I don't have a wireless adapter for the Xbox 360).
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[quote][b]Posted by:[/b] Sliding Ghost Btw, is there a faster, legitimate way to get the Elite armor? Having played Firefight while signed into Xbox Live, I now have a Cr cap of 50. Or should I just make an offline profile?[/quote] Do the challenges. A lot of days they'll have challenges like "kill 200 enemies in any game mode". These give fast cR. Also you can create your own [url=http://halo.xbox.com/en-us/Career/Challenges]custom challenges.[/url] Here is a good example of a Custom Challenge. Challenge name: (doesn't matter) Challenge Type: Custom Goals: Kills Target: 1,000 Time limit: 10 Hours Final payout: 2,000 cR. Pretty easy stuff. Also local firefight and custom MP games both count under the "Custom" category.
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[quote][b]Posted by:[/b] InvasionImminent Doesn't your CEA come with a 2-day trial though? Also if you ever need any points just ask me. My brother works at gamestop part time, so I get point cards pretty often.[/quote]I don't believe it will upgrade my account to Gold. Just give me online access. Plus, doing all that is overkill. I don't even use YT that much. If you want to, sure why not. I'll be getting a 16 GB usb drive in a few weeks so I can install Anniversary, leaving me enough room for 1 more game (and it's not going to be H3). Btw, is there a faster, legitimate way to get the Elite armor? Having played Firefight while signed into Xbox Live, I now have a Cr cap of 50. Or should I just make an offline profile? [Edited on 04.08.2012 11:57 PM PDT]
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] InvasionImminent [quote][b]Posted by:[/b] Sliding Ghost Right now I have 260 ms points and I'll have 460-560 very soon. [/quote] You may want to check some of this stuff out in that case. [url=http://rewards.xbox.com/triple-play-offer/]Link.[/url][/quote]Sadly, Xbox Live Rewards is more for people who have Gold accounts. I prefer Bing Rewards. Right now, I can get 800 ms points.[/quote] Doesn't your CEA come with a 2-day trial though? Also if you ever need any points just ask me. My brother works at gamestop part time, so I get point cards pretty often.
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[quote][b]Posted by:[/b] InvasionImminent [quote][b]Posted by:[/b] Sliding Ghost Right now I have 260 ms points and I'll have 460-560 very soon. [/quote] You may want to check some of this stuff out in that case. [url=http://rewards.xbox.com/triple-play-offer/]Link.[/url][/quote]Sadly, Xbox Live Rewards is more for people who have Gold accounts. I prefer Bing Rewards. Right now, I can get 800 ms points.
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[quote][b]Posted by:[/b] Sliding Ghost Right now I have 260 ms points and I'll have 460-560 very soon. [/quote] You may want to check some of this stuff out in that case. [url=http://rewards.xbox.com/triple-play-offer/]Link.[/url] [Edited on 04.08.2012 5:28 PM PDT]
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xD!! I know about the XIM3, trust me! I might be getting one fairly soon. :D I was specifically getting it for when Halo 4 came out but I'm wanting to use it for 3/Reach now since my interest is rising in those games again. Truth be told, though... I have a really hard time using kb/m with <60 FPS xD I wish I could try out the thing before spending $150. On a side note, at first glance that mouse looks good. I might have to check into it further once I'm finished playing on the PS3 with my girlfriend. I've always wanted a mouse with adjustable weights... [Edited on 04.08.2012 3:26 PM PDT]
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[quote][b]Posted by:[/b] Dr Syx [quote][b]Posted by:[/b] Sliding Ghost You mean without spawning the enemies or just getting past the door? I can't do either of them. Maybe it's the controller. I'm starting to miss my mouse and keyboard. :([/quote]Getting past the door xD Also, welcome to my world with the keyboard/mouse thing! [i]Understand my pain![/i] xD[/quote] Oh Syx you ignorant fool! The wheels of console gaming never stops turning! That's why I'm going to introduce you, to the brand new [url=http://xim3.com]XIM3![/url] And, with only 16.99 plus shipping and handling, you can get the [url=http://www.newegg.com/Product/Product.aspx?Item=N82E16826193059]Rosewill RM-5000L 5000 DPI Laser Gaming Mouse[/url] (w/ Adjustable Weights) added unto that! But wait! That's not all- Okay I admit, that's all I got.
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[quote][b]Posted by:[/b] Sliding Ghost You mean without spawning the enemies or just getting past the door? I can't do either of them. Maybe it's the controller. I'm starting to miss my mouse and keyboard. :([/quote]Getting past the door xD Also, welcome to my world with the keyboard/mouse thing! [i]Understand my pain![/i] xD
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[quote][b]Posted by:[/b] InvasionImminent What? They're good tips![/quote]Yeah I know. I was expressing surprise at the marines part. [quote][b]Posted by:[/b] InvasionImminent Oh, I was hearing some people talk about that![/quote]It would have made Silent Cartographer SLASO the easiest one to do. [quote][b]Posted by:[/b] Dr Syx Odd... I was able to do that on my first try... Might have been lucky. :P[/quote]You mean without spawning the enemies or just getting past the door? I can't do either of them. Maybe it's the controller. I'm starting to miss my mouse and keyboard. :( [quote][b]Posted by:[/b] InvasionImminent I've noticed some weird things too. For one I cannot do the bridge jump like I could on the classic version.[/quote]Getting the early Banshee also seems harder. [quote][b]Posted by:[/b] InvasionImminent Any good skull combos? I usually stick with just Eyepatch and Grunt Funeral.[/quote]7 of them. You mentioned 2/7.
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[quote][b]Posted by:[/b] Sliding Ghost Eh? Thanks for the tips. [/quote] What? They're good tips! [quote] There's a way to stop the Hunters from spawning: Park the hog next to the door that the Goldie's guarding, get out, repeat until you end up on the top of the geometry. From there, jump into the next room and you'll have skipped Shafted. Now it's just a short walk or drop to the cartographer. After activating it, just get the camo and run past everyone. For the Zealot, I like to assassinate him all the time.[/quote] Oh, I was hearing some people talk about that! [quote]Funny thing is I did the above door skip method multiple times with no difficulty on Halo PC yet I can't do it in CEA. 40 frustrating minutes spent trying. I thought CEA was based on NTSC PC... I'm going to have to cancel my Silent Cartographer SLASO run due to this inconsistency.[/quote] I've noticed some weird things too. For one I cannot do the bridge jump like I could on the classic version. [quote] Edit: Goddamn, I take off a few skulls and it feels so -blam!- badass right now. Eyepatch doesn't feel like a handicap and I'm getting sweet, satisfying kills. The best part is, some of those kills are by a marine gunner!! I gave up on the door skip and went straight towards the security area. Without Recession holding me back, Foreign killing my beloved game, and Boom making gameplay too easy or too hard, I'm having a blast!! :D[/quote] Any good skull combos? I usually stick with just Eyepatch and Grunt Funeral.
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I do find it funny how everyone in the Halo community talks about how casual a new Halo game is. It's like they don't realize all the Halos were casual with a competitive mask on. I know this might get some pretty upset, so I'll put [url=http://www.veryfunnyanimals.net/wp-content/uploads/2011/02/small-funny-bunnies.jpg]this here[/url] to make it better. [quote]Funny thing is I did the above door skip method multiple times with no difficulty on Halo PC yet I can't do it in CEA. 40 frustrating minutes spent trying. I thought CEA was based on NTSC PC... I'm going to have to cancel my Silent Cartographer SLASO run due to this inconsistency.[/quote]Odd... I was able to do that on my first try... Might have been lucky. :P
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[quote][b]Posted by:[/b] InvasionImminent Giving your marines plasma pistols is actually really effective. Even in their dumb state. Here are some pro tips for your jetpack. 1) Make sure to always jump before you use it. 2) Use it in short bursts to optimize the full gauge.[/quote]Eh? Thanks for the tips. [quote][b]Posted by:[/b] InvasionImminent Actually it was a group of three jackals and those pesky hunters guarding the top.[/quote]There's a way to stop the Hunters from spawning: Park the hog next to the door that the Goldie's guarding, get out, repeat until you end up on the top of the geometry. From there, jump into the next room and you'll have skipped Shafted. Now it's just a short walk or drop to the cartographer. After activating it, just get the camo and run past everyone. For the Zealot, I like to assassinate him all the time. Funny thing is I did the above door skip method multiple times with no difficulty on Halo PC yet I can't do it in CEA. 40 frustrating minutes spent trying. I thought CEA was based on NTSC PC... I'm going to have to cancel my Silent Cartographer SLASO run due to this inconsistency. [quote][b]Posted by:[/b] InvasionImminent Make sure to post a link when you get it done. I want to see this friendly Elite :D[/quote]Alright. Edit: Goddamn, I take off a few skulls and it feels so -blam!- badass right now. Eyepatch doesn't feel like a handicap and I'm getting sweet, satisfying kills. The best part is, some of those kills are by a marine gunner!! I gave up on the door skip and went straight towards the security area. Without Recession holding me back, Foreign killing my beloved game, and Boom making gameplay too easy or too hard, I'm having a blast!! :D [Edited on 04.08.2012 4:58 AM PDT]
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If it makes you feel any better I'm not subscribed to his channel and I think I left a comment somewhere complaining that he puts "Ft. Chris" when all he does is regurgitate information that he reads online. Also, the powerpoint he did with that video was good. Probably his best video yet, but again I'm not a fan of him in general. I enjoy cod so it's possible I could enjoy the changes, but it's impossible for me to think that it will be at the same level I enjoyed Halo CE. I've hosted LANs at my house until this year, and I'm really missing it. :( You guys can stop complaining about ranked and competitive halo. I 100% disagree with you, but there's no point to debate it. It isn't ever coming back, and that's just the truth. The game will be casual, so let's get passed that and just focus on the important things. If the multiplayer is unbalanced and gimmicy than I won't be wasting time on it. I can't have fun in a game that puts luck over structure. To me, I think they destroyed the atmosphere of halo with Reach. I didn't like the campaign at all because it lacked subtlety. It felt like Micheal Bay + Trekkies made it. If the cinematics are like that and not like Halo 1-3odst (jumping to conclusions at 6 AM aren't I) then halo is dead to me. [Edited on 04.08.2012 3:02 AM PDT]
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[quote][b]Posted by:[/b] NOBLE SlX [url=http://www.youtube.com/watch?v=NsKjBJc-bgY&list=UUwMAJtC80nEI9hrxG8eUUUw&index=1&feature=plcp]Good luck at getting Halo 2 multiplayer back...or any Halo multiplayer back for that matter[/url][/quote]You just lost absolutely all credibility by linking to "Halo4Follower". If you think anything he has to say is worth your time, your opinion isn't worth mine. (I know it's harsh but I can't help it. The guy fell for a "Halo 4 leak" that was [i]obviously[/i] Crysis and was made specifically to make fun of him. The guy even said it was before when posting it. That's sad.) As for what I said about matchmaking in a competitive sense: The only way to have a "[i]true[/i]" competitive match, by my standards, is to have it planned. There has to be some sort of "referee" or rule set that has to be followed. In short, it has to be structured accordingly. Matchmaking can [i]not[/i] allow for that. I agree with what Invasion said, though. I like having settings that would be acceptable for competitive play while playing casually in matchmaking. That actually makes it fun. I'm [i]really[/i] hoping they have a playlist on the first day that has settings very close to basic Halo. I wouldn't even really mind sprint being there to be honest. I'm going to be the black sheep here and also say I'm thinking I [i]might[/i] enjoy the changes. I've been thinking about this non stop since I heard about it and I finally started thinking about this stuff in a Halo game. It actually sounds pretty good to me in a [i]completely[/i] casual setting. I think I'd actually enjoy it more than base Halo for when I'm bored and want to have some fun with matchmaking. I know most people will want to murder me in cold blood for saying this but I'm willing to take the heat for it. On a final note: [i][b][u][url=http://bowlbots.com/blog/wordpress-content/uploads/2011/05/happy_rainbow_unicorn.jpg]Campaign[/url][/u][/i][/b]: It looks [i]very[/i] interesting. Every single screenshot I've seen is breathless and I can't wait to get my hands on it. For the first time in a [i]long damn time[/i] I've been as interested (possibly even more) in the campaign of a Halo game as I have the multiplayer. New enemies, new weapons, unbelievable graphics for the 360, [i]forerunners[/i], etc. One hell of a way to revive this aspect of the game that I've felt was dead to me since Halo 3. [Edited on 04.08.2012 1:27 AM PDT]
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[quote][b]Posted by:[/b] NOBLE SlX It better. There's 250 people working on Halo 4 and the best they can do is make cod in space. *smh facepalm* I'm still buying for campaign no matter what. [url=http://forums.gametrailers.com/thread/all-game-informer-scans%20/1284038?page=1]Campaign spoilers can be found in the GI article if you're interested[/url] [/quote] I have high hopes for the campaign. Maybe they don't care about MP, but the least they can do is make a good campaign. And I have to admit, it looks good so far.
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] InvasionImminent Is your FF gameplay up? I want to see how you use the jetpack. I'm not too great with it compared to some people.[/quote]I forgot to put up a quick link. The firefight footage was included in my CEA video. [url=http://www.youtube.com/watch?v=135jS7wnJ_8#t=11m48s]Here[/url]. [/quote] Giving your marines plasma pistols is actually really effective. Even in their dumb state. Here are some pro tips for your jetpack. 1) Make sure to always jump before you use it. 2) Use it in short bursts to optimize the full gauge. [quote] If the victims of your grenade spam were Jackals, I wouldn't mind.[/quote] Actually it was a group of three jackals and those pesky hunters guarding the top. [quote]Oh and there's something amusing that I just encountered today. There's 1 Spec Ops Elite on The Maw that is the most foolish Elite I have ever seen. I ninja'd to cover before he could spot me, crouched and shot my gun, he walked towards me, spots me and points, and what does he do? He just stands there with his gun lowered. xD Often, he'll turn is back on me. I'll get footage of it soon. I got some entertaining assassinations using this. This could also be used for SLASO, just to reduce grenade spam.[/quote] Make sure to post a link when you get it done. I want to see this friendly Elite :D [Edited on 04.08.2012 12:58 AM PDT]
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[quote][b]Posted by:[/b] InvasionImminent Is your FF gameplay up? I want to see how you use the jetpack. I'm not too great with it compared to some people.[/quote]I forgot to put up a quick link. The firefight footage was included in my CEA video. [url=http://www.youtube.com/watch?v=135jS7wnJ_8#t=11m48s]Here[/url]. [quote][b]Posted by:[/b] InvasionImminent Oh, and good luck with the SLASO. I did Silent Cartographer with little grenade spam, though, shamefully, I did spam a little going up the ramps.[/quote]I just finished getting all the skulls. I didn't bother doing much of the achievements. I did go through the terminals though. If the victims of your grenade spam were Jackals, I wouldn't mind. Oh and there's something amusing that I just encountered today. There's 1 Spec Ops Elite on The Maw that is the most foolish Elite I have ever seen. I ninja'd to cover before he could spot me, crouched and shot my gun, he walked towards me, spots me and points, and what does he do? He just stands there with his gun lowered. xD Often, he'll turn is back on me. I'll get footage of it soon. I got some entertaining assassinations using this. This could also be used for SLASO, just to reduce grenade spam. [Edited on 04.08.2012 12:38 AM PDT]
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I do like Spartan Ops though...the one thing that actually sounds like an improvement. Here again though, I don't understand. Why would they so blatantly copy Call of Duty. They take Cod points from Black Ops, Frank even said he loved Black Ops for that so I know that's why they're doing it. I mean I like the idea, but this is bad marketing. Why call it "Ops" if it has episode like atmosphere and has a developed story component. I feel so confused as to why they are going out of there way to make it sound less of an evolution and instead more like cod. I think instead of saving halo and doing a lot of hard work they gave up. They could have evolved off of Halo CE, 2, and 3, but they were too into the game by the time everyone hated Reach. Using the same engine, they just decided to take Reach and update it with cod like features to catter to IGN and save any hard thought of evolving halo. I'm being really harsh right now and probably unjustified, but the more I read the more I'm disappointed. It really feels like they made this game to get good reviews and entice cod players. I enjoy cod btw, but this is not what I want halo to become. [Edited on 04.08.2012 12:35 AM PDT]
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What I don't understand is this subplot with the multiplayer. It's completely unnecessary and hardly compelling. I really wonder how long it took their creative minds to come up with a virtual reality scenerio. Of course, the problem is in combat they aren't usually killing each other, since they were kind of in a war to save humanity. You know fighting virtual covenant would make more sense if it was for training. Apparently, they don't have technology to test virtual elites even though there must have been reasonable documentation considering that they fought alongside the Spartans and marines for so long. I honestly don't know what they were thinking about this. No one cares why the multiplayer exists. We don't play multiplayer for its plot. Maybe they had to do this to distract from the gameplay since that's what multiplayer is suppose to be about. Unless it has some direct connection to the main plotline in Halo 5 or something it's pointless. Even then, I think it's a bit out there and completely unnecessary. I just don't understand what was going through 343i's mind when they were making these decisions.