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Destiny

Discuss all things Destiny.
Edited by Ozzy Onya A2Z: 2/19/2013 12:14:29 AM
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Bungie's new game (Destiny)

[b]UPDATED 2012/02/17:[/b]Official Destiny preorder website, link above. [url=http://au.ign.com/articles/2013/02/18/bungies-destiny-not-coming-in-2013]Destiny not out until 2014[/url] [b]TL;DR: From the Official Reveal:[/b] [url=http://www.destinythegame.com]Destiny Website (Official)[/url] [url=http://www.youtube.com/watch?v=EwOUi4JDC4o]Destiny ViDoc[/url] [url=http://www.youtube.com/watch?v=nbK1aWt1eHg]IGN LIve Stream recording of Bungie reveal[/url] [b]The premise ([url=http://www.destructoid.com/the-first-real-details-on-bungie-s-destiny-revealed-245007.phtml]snippet from Destructoid article, source link[/url])[/b] Destiny takes place in a distant future after a golden age for humanity where it has populated the solar system and beyond. Your story is after a horrible conflict where humanity was attacked by an unknown force and was near extinction. Some humans survived thanks to the Traveler, a big floating round entity that sacrificed itself and hangs above Earth where it made its last stand. People came together to rebuild a new city under the Traveler's protection, and soon humans once again ventured back into space to reclaim what was once theirs. Humans quickly discover a variety of alien creatures have taken up residence in their former territories, and the aliens are determined to be rid of humans. [url=http://alphalupi.bungie.net/images/results/eighth.mp3]Music sample from ARG[/url] Pillar #1: A World Players Want to Be In Pillar #2: A Bunch of Fun Things to Do Pillar #3: Rewards Players Care About Pillar #4: A New Experience Every Night Pillar #5: Shared With Other People Pillar #6: Enjoyable By All Skill Levels Pillar #7: Enjoyable by the Impatient and Distracted [url=http://www.neogaf.com/forum/showthread.php?p=47846181#post47846181]Summary from NeoGAF member "MrGreencastle"[/url] 1. Online-only 2. No subscription 3. No "main menu" 4. Matchmaking and game match ups done on the fly in-game, rather than through lobbies 5. Hub "public" zones that are all 3rd person. This is where you meet up with players, exchange loot, etc, etc. The one described in the news is on Earth, the Last City and mainly in a place called The Tower, but there are others on the other planets, too, apparently. One for Mars was suggested. 6. Raids/Dungeons 7. Game will seamlessly add players in and out of your co-op or solo adventure, think like Journey-style. 8. Takes place in a variety of locations: Earth, Venus, Mars, The Moon, rings of Saturn, Mercury, moons of Jupiter... more could be added 9. Each planet/location is treated as a "book" as far as story and structure is concerned. You can play and unlock new chapters within each planet's book. 10. You can get your own ship, and can customize it. Higher level = better ships. 11. Similarly, you can customize your character, appearance, skills probably, and weapons. Vehicles too. 12. Only human are said to be playable so far. 13. Three announced classes: Hunter (like a Rogue class I'd say), Titan (like Spartan I guess), and Warlock (magic user). Yes, there is magic. Space magic 14. No word on space combat or space travel, but if you get your own ship, I don't see why not. 15. Game will have no loading screens, no progress bars. Implying seamless travel from location to location. 16. Ties in with mobile apps and social networks, ie: set up parties and missions, get alerted of new chapters available, new locations, events, etc. Customize character... 17. Races are: Human, Vex (time travelling robots), Spiders Pirates, Cabal (rhino people), and some others 18. Faction Wars features, competitive hoppers, not very elaborated upon. 19. "Squads/Crews" look to be up to 6 people, but you can imagine that you could have pairings of multiple squads, or enemies. [b]Initial Reviews ([url=http://www.neogaf.com/forum/showthread.php?t=513873]from Tashi Reveal Thread @ NeoGAF[/url]):[/b] [URL=http://www.gametrailers.com/videos/48bn5c/destiny-first-take]Gametrailers First Take by Geoff Keighly(Video)[/URL] [URL=http://www.destructoid.com/the-first-real-details-on-bungie-s-destiny-revealed-245007.phtml]Destructoid Preview (Article)[/URL] [URL=http://www.giantbomb.com/videos/a-grown-man-in-his-underwear-tells-you-about-desti/2300-7055/]Giant Bomb - A Grown Man in his Underwear Tells You About Destiny by Jeff Gerstmann (Video)[/URL] [URL=http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams]IGN Preview (Article)[/URL] [URL=http://www.joystiq.com/2013/02/17/bungie-reveals-destiny-an-always-on-persistent-world-adventu/]Joystiq Preview (Article)[/URL] [URL=http://www.eurogamer.net/articles/2013-02-17-destiny-requires-an-internet-connection-to-work]EuroGamer Preview (Article)[/URL] [URL=http://kotaku.com/5984648/everything-i-know-about-bungies-next-first+person-shooter-destiny]Kotaku Preview (Article)[/URL] [URL=http://www.polygon.com/2013/2/17/3993058/destiny-bungie-first-look-preview]Polygon Preview (Article)[/URL] [URL=http://www.youtube.com/watch?v=i8zTEJwp6sg]Adam Sessler Preview (Video)[/URL] [URL=http://www.examiner.com/article/bungie-studio-reveals-new-title-destiny?cid=db_articles]Examiner Preview (Article)[/URL] [b][url=http://i.imgur.com/MKVcFVT.jpg]User Interface Screenshot (details):[/url][/b] 1. THE CITY (Home, Third Person Hub World) 2. CHAPTER 3 (Story Mode, Ongoing Auto Save) 3. BOUNTY (Collect Your Weekly Bonus) 4. STRIKE (Random Hopper) 5. RAID (Depth of Darkness) 6. FACTION WARS (Random Hopper) [b]EXTRAS ON SCREENSHOT[/b] 1. "Y" to Add Friends (button) 2. "My Squad" (like Halo roster) [b]EVERYTHING BELOW: My old speculation about Destiny from early 2012...[/b] [b][i]The Super Quick Version:[/i] Destiny will be a new hybrid genre with a single persistent universe that is cross platform, possibly cross generation and multi device enabled which mixes MMO, RPG, FPS & RTS elements.[/b] The quote from Bungie "Eventually it will become more the gamers than the developers and will take a life itself..." (can't remember the exact quote). I believe this snippet of information points towards a single persistent universe that all gamers participate within. [b][i]- TL;DR - The short version - Multi-platform (xbox & PS3, maybe PC), mutli-device (iPad, mobile phones), open world, combination First Person Shooter (FPS) & Role Playing Game (RPG) with possible Real Time Strategy (RTS) elements as well. There will also be a micro-transaction or subscription based economy for players to upgrade, sell or trade goods and of course website integration to keep you coming back. This will take place in a single universe where all player actions, games and data are in real time to all other players. I also speculate this game engine will either be for the next generation or already support the current consoles and run on the next generation in the same game release. After all what is bigger than Halo? Single universe, on planet (FPS/RPG), off planet (RTS/MMO), user generated content and cross platform interaction (subscription/micro transaction)...that's what. [/i][/b] Bungie already have open access to multi-platforms, they like to take on ridiculous challenges and they really try to be innovative with their execution of new game mechanics e.g. Halo 2 multiplayer, XBL chat, Halo CE FPS console etc. Imagine Bungie's next game with a universe where all players are in the same game data, much like Dust/Eve games. Forget having a separate campaign and multiplayer! A single universe allows for both to become combined and a dynamic story evolving from gamers playing online. The story is set and fleshed out from Bungie obviously giving art-style, game mechanics etc to the base game engine. Now add more than just random multiplayer or campaign games without story/canon meaning or feedback to the universe itself. The result is dynamic universe and game outcomes direct from players who choose to create or participate in the single universe. This is sort of an extension of Forge being rolled into the single universe of campaign/multiplayer. The longer the game plays out online the more the community shapes the overall universe. Now think of the website statistics or interaction...you would be able to view things at a global universe level. This could even open things up for different games, such as Halo Wars also participating back to the single universe of other games like Halo Reach. It's this sort of multiplatform, multi-game environment combined with player creating tools I think Bungie/Activision are aiming for. I also believe we'll see different game traits for platforms e.g. Mobiles devices for minified RTS/MMO plus trading systems or statistics or customisations etc. Desktops/laptops for RTS/FPS/MMO and consoles/PC's for the full blown experience. [url=http://www.bungie.net/Forums/posts.aspx?postID=71308651]And this: When did Destiny development start? Some interesting research...[/url] [url=http://www.youtube.com/watch?v=nnsLmohs7SI]Introducing Warsoup: Claims to be Halo meets Starcraft. It's interesting to see the genre lines blur...[/url] Concept art speculation: 1. Player customisation, wide variety of helmets & armour 2. Teams/Factions (red vs. blue in one pic and also a red cape guy with emblem or leader insignia) 3. FPS weapons, long range, handgun, assault style 4. Vehicles such as mammoth style, tank style, spaceship style 5. Shields on the space ship so technology is paramount suggesting Sci-Fi obviously 6. Play spaces scale and LOD mechanics 7. Player abilities e.g. blue bubble shield thing 8. Ships have emblems as well, most likely faction/team based. 9. Tank image has a Destiny logo on the shoulder...alien enemies??? 10. Possible squad or orders based game mechanics, the solider finger pointing suggests these actions. 11. Male and female characters. [Edited on 11.27.2012 5:29 PM PST][i][/i]

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  • In the OP it mentions micro-transactions. I hope it doesn't include a subscription.

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  • [quote][b]Posted by:[/b] Oddley765 Ok big news people... [b]Latest News - [url=http://www.kotaku.com.au/2012/11/big-leaked-update-about-the-next-game-from-the-halo-makers-at-bungie/]BIG NEWS, confirms Destiny is like Halo [/url][/b] Just one snippet that confirms it's like Halo: [quote]He also gathers that the general consensus from others is that Destiny is "still quite like Halo" and "there is a lot of work still to be done". And he concludes with a confirmation of an old rumour that the project previous condemned "Tiger" is now referred to as "Destiny". [/quote]Snippet about gameplay and no dedicated servers:[quote]This is not a dedicated server game, but there is some simulation and coordination running in their server infrastructure. The game was up and down a lot, playing in a team of 3 we did manage to experience entering a zone to find other players already taking on the bad guys, it's cooperative so we helped out (mostly [name removed], I just died) before both groups went their separate ways. Which is a pretty cool experience, making you feel you are part of a much larger populated world. ...At the end of the day I was excited about the game, I like the feel of being in a large world with different destinations and the interactions along the way. It actually brought back a sense of exploration I recall from playing [Elite] many years ago, although there was no opportunity to shoot aliens in the face in Elite. I'm not fully sold on the appeal of being able to change the colour of a weapon, but I guess it works in China, and customisation and individual identity is a big theme for the game. [/quote][/quote]As I expected. From this it seems that Destiny will be as much of a natural evolution of Halo, as Halo was to Marathon. I'm still excited; don't think it'll be boring just cause they didn't go all out and change direction completely, it'll most likely have enough new features to impress. Bungie's cinematic style and writing will be enough to keep me aboard. Would have wanted it to take a step closer to Oni in terms of melee combat and acrobatics though. [b]Marathon/Durandal, Halo/Cortana, Destiny/Joyeuse.[/b] Maybe after or during this [i]holy trinity[/i] of SF shooters, they'll make something that changes the [i]formula[/i].

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  • [url=http://www.oxm.co.uk/47401/bungies-destiny-is-like-halo-meets-elite-offers-day-night-cycle-web-and-mobile-apps/]Don't know if any of this is new...[/url]

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  • Halo was like Marathon, Destiny is like Halo...

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  • Halo 4 was a step in the wrong direction for me, although the presentation (sound and graphics) were fantastic. For me it was overly cinematic and scripted. So i'm glad to hear Destiny is gonna have a lot of exploration. Destiny = the true successor to Halo CE. Super.. Duper.. Psyched

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  • Oh boy. I guess we can expect another :( response from Bungie. [Edited on 11.08.2012 3:29 PM PST]

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  • [url=http://www.youtube.com/watch?v=VgABkFTAyVE]Pvt. Snafu[/url]

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  • [Content removed by moderator -- leaked content is not permitted] [Edited on 11.08.2012 4:14 PM PST by x Foman123 x]

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  • [quote][b]Posted by:[/b] SCORCHHEAD I can honestly say, this game will be like mass effect 3 times 267,000,000. Or just like space-fallout with multiplayer and kick ass story...[/quote] You can guess, but Bungie said they are aiming something new and unique, innovative. All we can do is sit and wait.

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  • [quote][b]Posted by:[/b] SCORCHHEAD I can honestly say, this game will be like mass effect 3 times 267,000,000. Or just like space-fallout with multiplayer and kick ass story...[/quote] That's the secret sauce now isn't it? I wish Bungie would reveal the universe/story premise so I know if it will be something I'll like. After all they could be making Build Your Own Barbie space colonisation simulation with Facebook integration ;) /joke

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  • I can honestly say, this game will be like mass effect 3 times 267,000,000. Or just like space-fallout with multiplayer and kick ass story... [Edited on 10.22.2012 4:58 PM PDT]

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  • And so here is to a new beginning. Once more into the breach bungie.

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  • [quote][b]Posted by:[/b] Unggoy NL Just read some stuff about this game and from what I've read it's going to be awesome. But if this is going to be released in a year or two, shouldn't they release a trailer or something like that now?[/quote] 2013, probably fall.

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  • [quote][b]Posted by:[/b] Unggoy NL Just read some stuff about this game and from what I've read it's going to be awesome. But if this is going to be released in a year or two, shouldn't they release a trailer or something like that now?[/quote] We are all waiting for the Bungie darkness to be over. We can't even see the light at the end of the tunnel yet but we know the new Bungie dawn isn't far away...

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  • Just read some stuff about this game and from what I've read it's going to be awesome. But if this is going to be released in a year or two, shouldn't they release a trailer or something like that now?

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  • [quote][b]Posted by:[/b] Oddley765 [quote][b]Posted by:[/b] robyslobbynobby Sounds alot like what EVE is doing with DUST. I'm stoked.[/quote] I'd be pretty happy if they mixed some of that in.[/quote] I would certainly love some space interaction, space ship battles and what not, that would be awesome!

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  • [quote][b]Posted by:[/b] robyslobbynobby Sounds alot like what EVE is doing with DUST. I'm stoked.[/quote] I'd be pretty happy if they mixed some of that in.

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  • Sounds alot like what EVE is doing with DUST. I'm stoked.

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  • I don't think it's a secret anymore. ;p

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  • All in All the new project is most likly gonna be Bad Ass and one of the few games i will ever pre order but like you the wait is killing me

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  • [quote][b]Posted by:[/b] A Sycophant Me too[/quote] I am. mmmmmmm? [whisper mode on] QUESTION !?!?!?! ARE WE TRYING TO TELL PEOPLE ABOUT THE "NEW HAWTNESS?" Shhhsh. It could be a secret.

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  • Me too

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  • [quote][b]Posted by:[/b] Oddley765 [quote][b]Posted by:[/b] MasterSin I think Bungie's strenght here is their amazing AI capabilities, the AI in their games are unique, not to mention the artistic designs and amazing writing.[/quote] I totally agree about the talent for art, networking etc. It's the universe this game will be set in that has me concerned whether I'll like it or not. For example if they set it in something like Ghost in the Machine I'd be super happy. If they set it in Katamari then I won't be playing it just because it's Bungie.[/quote] Bungie has never dissapointed, so I'm not worry about that, even in a brand new universe and a possibly a brand new genre, Bungie has experience and it has been growing bigger with great people from within. I'll reserve my judgement until they have something to show and demonstrate.

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  • [quote][b]Posted by:[/b] MasterSin I think Bungie's strenght here is their amazing AI capabilities, the AI in their games are unique, not to mention the artistic designs and amazing writing.[/quote] I totally agree about the talent for art, networking etc. It's the universe this game will be set in that has me concerned whether I'll like it or not. For example if they set it in something like Ghost in the Machine I'd be super happy. If they set it in Katamari then I won't be playing it just because it's Bungie.

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  • I think Bungie's strenght here is their amazing AI capabilities, the AI in their games are unique, not to mention the artistic designs and amazing writing.

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  • [quote][b]Posted by:[/b] SharkTooth__ This is what I've been thinking, as well. They're going to change the industry and it's going to be huge. It hit me a while back. I've been following Critical Path and what people have been saying about where the industry is going. Games are turning into more than just games. The industry is getting to a point of revolution. Dynamic characters, photorealism, emergent gameplay, and the lot of it is all going to truly have a presence in it. Changes are coming and BUNGiE is at the tip of the spear. [/quote] There are some very interesting prospects here, although then support xbox 360 I don't seem so much of that being used. More the genre blurring and persistent universe with an economy for now. In future with next generation and kinect upgrades they could potentially map you facial expressions or body animation on to characters in real time. Only new consoles could achieve this in my opinion and would have to be server based but there are a number of possibilities: 1. Facial expression sync'd with your microphone chatter, serious immersion and personalisation of characters. Imagine no more NPC's? Or imagine AI takes over your character when you're not playing in a persistent single universe? 2. Body animation, this seems very hard to implement but with Microsoft patenting a webcam/projector style device to use with Kinect style devices and all your walls/room become the game, similar to the interface in the movie Gamer. Long ways off perfecting though. 3. Customisable AI, imagine have a group of followers or clans etc that are made up of your online friends, AI's when they aren't playing and the ability to customise them such as aggressive, explosive, tactical, support, intelligence gathering etc. Again not for this generation of consoles. 4. Characters, in-game actions, roles and gaming across devices. Possible in this generation and much of what I have talked about in this thread. Overall enables players to use their console/PC as the main game but when away they can use their character from a different game aspect e.g. console/FPS and mobile phone/RTS strategy. 5. Kinect & Forge style mechanics. Imagine building Halo forge maps using the Kinect. You could combine the controller and Kinect for some insane features and customisation. Possible in this generation but more likely in the next generation, systems and designs have a long way to go to make this work intuitively.

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