[quote][b]Welcome to the ODST Invasion Development Thread![/b][/quote]
The premise of the ODST Invasion map is to bring the ODST aesthetic design to Multiplayer in the form of a competitive map. Follow the development via this thread and share any thoughts, ideas, and feedback you may have as well.
[u][b]Design - v.2[/b][/u]
[i]The following phases are subject to change[/i]
[u]ODSTs drop into the city to disable a Covenant bomb[/u]
[b]P1:[/b] Territories--Contact the superintendent to unlock the supply cache. Two Territories at 20/7 seconds each
[b]P2:[/b] Assault--Demolish the gate to the building that the Covenant have planted their bomb in
[b]P3:[/b] Core Retrieval--Remove the bomb's power source and escort it out of the city
[u][b]Checklist:[/b][/u]
[ ] Map Name
[ ] Map Fiction/Story
[ ] Objectives
[ ] Terrain/Location
[x] ODST aesthetic palette
[x] List of unique features to incorporate
[ ] Blueprint
[ ] Forged Map
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[quote][b]Posted by:[/b] A 3 Legged Goat [quote][b]Posted by:[/b] Clone Look at the thread creation date. He started a month before that. He was thinking about this maps months before ever posting about it. It's still not done. I posted a long time back that it would probably come out after Halo 4. This seems to be holding true.[/quote] Well you saw how difficult it was to build one when I was streaming. Every saturday I test Invasion maps and we still haven't really seen maps that are of Boneyard/Breakpoint caliber. It's [i]very[/i] difficult to build Invasion. I'm waiting to see what 343 does. If Invasion is in Halo 4 I'll wait to build for that. If they announce support for Invasion in Reach i'll build for Reach. Otherwise what's the point in my building the map if 343 wont put Invasion maps in MM? Nobody is going to be doing Reach customs for much longer. [/quote] No Elites in Multiplayer. No word on playing as some member of the new guys. New guys do come with their own weapon flavoring for the sandbox though. Who knows for now I'll call it a no on Invasion in Halo 4 though.