[quote][b]Welcome to the ODST Invasion Development Thread![/b][/quote]
The premise of the ODST Invasion map is to bring the ODST aesthetic design to Multiplayer in the form of a competitive map. Follow the development via this thread and share any thoughts, ideas, and feedback you may have as well.
[u][b]Design - v.2[/b][/u]
[i]The following phases are subject to change[/i]
[u]ODSTs drop into the city to disable a Covenant bomb[/u]
[b]P1:[/b] Territories--Contact the superintendent to unlock the supply cache. Two Territories at 20/7 seconds each
[b]P2:[/b] Assault--Demolish the gate to the building that the Covenant have planted their bomb in
[b]P3:[/b] Core Retrieval--Remove the bomb's power source and escort it out of the city
[u][b]Checklist:[/b][/u]
[ ] Map Name
[ ] Map Fiction/Story
[ ] Objectives
[ ] Terrain/Location
[x] ODST aesthetic palette
[x] List of unique features to incorporate
[ ] Blueprint
[ ] Forged Map
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Ah - I see where you're coming from. I've had to make new screenshots of my Inv Skirmish map [url=http://www.bungie.net/fanclub/400941/Forums/posts.aspx?postID=71776419]Graphite[/url] like every three days lol Have you considered going on BP and recruiting somebody to co-forge with you? The more (good) submissions the Inv. task gets, the better the odds of 343 lowering the playlist requirements and putting more in. I tried watching your livestream a while back, but I think it was just sitting in lobby. Got any screenshots hidden away?