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Destiny 2

Discuss all things Destiny 2.
Edited by chad_599: 5/23/2024 5:38:14 AM
15

Most useless weapons perks, starting a list.

Going first I'd have to go with adaptive munitions and Full-Auto. Though I understand A.M. was more useful when Bungie had the match game modifiers. What else is a wasted perk for you guys? Edit: I totally forgot about "Invisible Hand". The perk may as well be invisible or I'm completely missing its point. [spoiler]Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit. [/spoiler]

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  • Adaptive munitions would have been great on kinetics. (+100% per bullet hit) But they dont have it.

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    • Edited by Tis-but-a-scratch: 5/23/2024 9:30:22 AM
      Permeability Discord Loose change Attrition orbs Slide shot Slide ways Shoot to loot (I know, I don’t care) Hip fire Whatever helps you aim in the air Slickdraw Edit: Gutshot straight Pugilists Harmony Collective Action High ground

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      • Osmosis and permeability. There has never been a time where I was like, "I wish I could temporarily change the elemental burn of my weapon." I know they are getting a buff, but it's still a really pointless perk.

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        • Slickdraw is hands down the worst perk that still drops on weapons. Minus aim assist for just +50 handling? That’s it? The only thing that’s even mildly useful on is shotguns, and even then it’s trash compared to basically every other options.

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          • Loose change Permeability Discord Shoot to loot

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            • Personally the slideshot/slideways perks are useless as slidings lame

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              • I got adaptive munitions and disruption break on my trace, needless to say with outbreak its very nice no were near useless

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                • Adaptive is far from useless, and while it CAN be outperformed, it's still VERY useful in master sectors.

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                • Edited by Kenny: 5/22/2024 9:33:59 AM
                  Osmosis and permeability, cos it messes with my loader, targeting or siphon mods. Those 2 perks should be combined into one, and work permanently like Elemental Capacitor. Loose change, shot swap, collective action, attrition orbs - kinda meh, cos usually there is always a more useful perk to have. Surrounded on a sniper or LFR. High Ground would be nice it worked while airborn.

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                  • Everything that is not vorpal . Because everytime they come up with a new damage perk , it gets nerfed because it does not work as intented or whatever . Or it requires you to do something in order to get the damage buff . Vorpal does not require you to do anthing , just shoot . The game can be so simple .

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                  • Stability MW on a shotgun

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                  • I miss Third Eye.

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                    • Athe majority of perks no longer rolling on new wepons like pulse monitor underdog sheiks disorient ect

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                      • I like adaptive, bro. Don't hate.

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                        • 1
                          eliteg
                          eliteg

                          Triple Laureate liberation day > May 5 - old

                          This makes me think of a new perk.. its called "positive affirmations".. it doesn't do anything in the game other than tells you you're doin great, lol I would switch out Loose Change and I think Turn-About with Positive Affirmations. Full-Auto there is no excuse that should have left a while ago.

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