Explain why he can be tethered, marked, and still be in his super? This happens ALL the time. Deadfall is so bad in pvp and seriously needs help. Why are well and bubble practically invincible and a sidearm dump clears a tether? Please do something about it. kthxbai
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Yea so does needle storm and blade barrage
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[quote]Explain why he can be tethered, marked, and still be in his super? This happens ALL the time. Deadfall is so bad in pvp and seriously needs help. Why are well and bubble practically invincible and a sidearm dump clears a tether? Please do something about it. kthxbai[/quote] Yeah, been saying this for years in these forums. Tether is garbage in PvP. Specifically how long the animation takes to get it off and the delay in tethering someone once it’s set. That delay allows for stuff like what’s happened in your video.
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You want to supers being invincible when Hunters staff can block a thundercrash, rocket launchers etc. Well getting nerfed, bubble already nerfed like 3 times but I don't see hunters staff being brought in to line, oh no cos Hunters are allowed to be more broken with there golden gun being the most powerful super destiny has ever had and hardly sees a nerf because devs favourite and the biggest playerbase,. All I see these days is teams of Hunters going invisible with recluses
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"Making games is hard" This has been happening for years, and I'm not exaggerating. Get used to it, Bungo will [b]NEVER[/b] fix it.
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I agree! It's horrible! People will tell you that it isn't because they do not want to be countered. At least make it so they can't shoot it down that fast. It should last as.lomg.as.a bubble or well and.have the same health.
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Bad placement
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Tether absolutely sucks in PVP. More times than not the person I tethered right between the eyes kills me before I hit the ground.
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The tether didn’t have time to attach the surface and then the opponent. 1 second earlier would have shut it down.
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Way of the Trapper. Not Way of "OHSHIT"
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eeriearcade
🔫🦇 - old
It looks like the opponent destroyed your void anchor at the exact moment they got marked (or they were simply too quick to be fully tethered). It’s a slight oddity, but it was not a surprise to me that you died in that situation (I’ve mained Deadfall since TTK). Tether has always had a delay on it that prevents it being a helpful “panic” super. If you want to use it in that kind of situation, you need to land it much closer to yourself (to stop your opponent whizzing through/past it) and somewhere they won’t easily destroy it (eg ceiling/behind something). It’s pretty hard to do when your opponent is close range and charging at you, so it’s usually best saved for a different situation. Personally, it’s one of my favourite supers. It’s extremely tactical, with high risk/reward.