By some divine miracle, you suddenly have all the money and technical help you need to remaster a single game from yesteryear. You have total creative freedom over the project and a publisher will release whatever you end up creating on all current platforms. What game do you choose and what do you do to it?
[b][u]Limitations[/u][/b]
Remember this is a remaster, not a remake. Yes the definitions overlap somewhat, but this is how I’m defining them: a [b]Remake[/b] is a brand new game that broadly follows the same story and design briefs that the original did, but it’s as if the original game was being pitched now with all the creative freedom that entails (think Tomb Raider: Anniversary or Oddworld: New n Tasty). A [b]Remaster[/b] on the other hand is supposed to be a better version of the original game, and is fundamentally the exact same game in terms of design and story as the original, just updated in various ways to take advantage of modern hardware and other gaming advances (think Halo: Anniversary or Spyro Reignited). The more you change beyond the graphics and controls, the further away from a remaster you get and the closer you get to a remake.
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#Offtopic
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The game is an absolute masterpiece that just needs graphics and sound upgrades to take advantage of modern tech.