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Destiny 2

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Edited by TheLastNerf: 1/24/2024 8:17:43 AM
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Worldline Zero Rework

[u]Tesseract[/u]: • Sustained damage disrupts targets, strong against Overload Champions • [Heavy Attack] To launch a short ranged blink attack    • Sprinting builds charges of Tesseract, which increase the range and damage of your next Heavy Attack       • With high charge value (3-4), performing a heavy attack creates a trail of Jolting Lightning Strikes in your wake - [u]Amplified Blade[/u] [i](changed from Assassin's Blade)[/i]: • Rapidly striking targets grants Amplified.    • Wielding this weapon while Amplified grants increased movement speed, swing speed, and damage resistance - [u]Blade Unbound[/u] [i](replaces Tireless Blade)[/i]: • Refunds Sword energy when it is entirely expended, based on the number of strikes landed - [u]Another Dimension[/u] (catalyst): • +20 Impact   • Tesseract charges build faster     • While Amplified, striking targets will occasionally jolt them, with charged heavy attacks applying a more powerful Jolt explosion -- [b]Values[/b]: - removed uppercut attack, replaced with blink attack - 4m default lunge distance - can be activated during slide - sprinting for 1.4s grants one charge of Tesseract - +18% damage and +4m additional lunge range per stack, max of 4 charges -charges do not degrade when sprinting ceases - landing 6 light attacks or a Tesseract blink with 2 or more charges grants Amplified - +12% movement speed, +40 swing speed, and 60% damage resistance from targets within 20m range when Amplified - returns up to 50% energy (ammo) when reserves are fully depleted (catalyst) - jolts every 3 light attacks or 1 heavy attack (3s cooldown) - Tesseract now charges 1 stack every 0.7s while sprinting

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