Right now, the meta for all content is ability spam, whether that be for spamming healing or simply pure ad clear/damage potential
This is mostly due to power creep and buildcrafting potential, where the variety of choice allows extremely sustainable builds to be made
This is an issue because destiny should be an ability shooter, not a magic simulator with backup weapons.
Until this is changed, the meta will always be abilities first with weapons strictly for DPS/ability spam
Proposed fixes
- return to d1 style of ability cooldowns, where there's basically no way of getting abilities instantly
- greatly increase all cooldowns/make them more dependent on gunplay
- reduce the ability for abilities to be self sufficient/spammable infinitely
Key thing is that most new activities will need to be nerfed (in health, enemy count, and damage) to fit the weaker playerbase
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It’s a non issue.. if you don’t like space magic try a new game If anything we need more power fantasy