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Edited by Temperdsteel: 3/2/2023 4:20:26 AM
6

Champion Mods are not staying active...the moment I hit rank 12 they all went weird

After getting rank 12 of artifact mods, Authorized Mod: void won't let any of my champion mods work. This won't let any ability champion mod work. Oh at rank 12 after resetting a few times, it's no longer free to reset...
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  • Mine are no longer working at all as well. Just ran three nightfalls and the unstoppable scout did not proc the entire strike for all three strikes. I am at rank 9 of 12 on the artifact. All of the indicators for seasonal xp bost, and the active perks are not showing up on my inventory screen. The only way I can get them to show up is by popping a matterweave, but I also found out the perks still don’t work even after doing that. This needs to be fixed.

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  • Similar experience - I rest my mods at Ascendant Scepter rank 11 (cost money as people are noting), and all the icons which explain various ways to stun champions are gone from my character screen. Makes me nervous that they're not going to be acting when needed. Also reserve mods are very buggy.

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    • Edited by KabongXL: 3/2/2023 5:17:50 PM
      same here. champion mods not working. They are not showing on the UI and volatile flow also not working

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    • Edited by Digibluez: 3/2/2023 5:26:28 PM
      not well told by the game, have to be void class for void weapons to work, solar weapons need solar class etc dont know if it is indented or bug

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      • Also having this same issue with Champion mods not active.

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      • I have much the same issue, all of my perks (with exception of the perks which modify mods) don’t work for me anymore. No interfering perks, they simply don’t activate, whether it’s Overload/Barrier/Unstoppable or the fire bolt enhancers

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