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Edited by Demon_XXVII: 5/23/2022 3:47:05 AMSee The solution is even in the IP already Combine that with targeted loot & focusing Plus the option to spread 5-20 points - newly added total number to class items (distributed around other armour pieces by the user) from a fully masterworked class item, to areas where we need it (Making random roll class items a thing & a worthwhile reward) & we can really build armour