JavaScript is required to use Bungie.net

Help

Help us help you.
Edited by Lord Magris: 9/3/2021 10:58:23 AM
2

PvP Hit Registration is in Shambles (lots of players are having connection issues, even me and my friends, so I'm thinking servers)

I'm seeing way too many no damage or extremely-late damage incidents. I'll shoot someone with a full burst of a fusion or light them up with an Explosive Payload hand cannon (the explosion appears on them) and they take no damage, yet it does make that hit sound. That's been the most common thing happening all day. I was facing a couple of other players, including my friend in a separate match and damage would take at least half a second to register, unless it was this one player (just this one guy, my other friend noticed it too) where they died to my Plug One.1 Adept [u]in my next life.[/u] [b]And before he died after getting shot, he was still moving around and trying to shoot at things yet it's SOMEHOW stable enough where he can still shoot me or anyone else on time when he sees them and get kills.[/b] Last match before this post I started getting kills I shouldn't have even gotten because I shot the wall with a Plug One.1 Adept. I killed them [i]TWICE[/i] like that. That is some extremely bad desync between me and whoever I was fighting. My actual internet is as stable as ever. It looks like the servers are on the fritz again.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • you basically need a fiber connection to cover for bungies -blam!- net code.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]I'm seeing way too many no damage or extremely-late damage incidents. I'll shoot someone with a full burst of a fusion or light them up with an Explosive Payload hand cannon (the explosion appears on them) and they take no damage, yet it does make that hit sound. That's been the most common thing happening all day. I was facing a couple of other players, including my friend in a separate match and damage would take at least half a second to register, unless it was this one player (just this one guy, my other friend noticed it too) where they died to my Plug One.1 Adept [u]in my next life.[/u] [b]And before he died after getting shot, he was still moving around and trying to shoot at things yet it's SOMEHOW stable enough where he can still shoot me or anyone else on time when he sees them and get kills.[/b] Last match before this post I started getting kills I shouldn't have even gotten because I shot the wall with a Plug One.1 Adept. I killed them [i]TWICE[/i] like that. That is some extremely bad desync between me and whoever I was fighting. My actual internet is as stable as ever. It looks like the servers are on the fritz again.[/quote] It's been terrible, and I've already to reset my router, made sure I have optimal settings and tested it and it all shows my connection is fine. Yet repeatedly the same issues occur, bullets not registering, supers not registering, melee and grenades too. Getting seemingly 1 one shot from an smg from someone halfway across the map with multiple structures between us offering 0% chance of line of sight. Whilst just like I experienced the other day hitting around the feet of a guy barely moving with every blade of my dawnblade and they registered but he lived, and on this one a clanmate even saw it happen. Titan slamming a hunter three times before he died, the list goes on, if it wasnt for the pinnacles I would permaquit crucible as a) I'm not good at it and 7) it's a shoddy, laggy mess which stresses me out so much 😂

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon