[quote]Design note: The reason for this change was both to prevent game crashes caused by too many rifts being placed in a single activity, and to restore some of the advantage to running Sanguine Alchemy over Boots of the Assembler.[/quote]
It never crashed the game. People had bad disconnects do to YOUR ERRORS. Me and 2 other warlocks used these boots and stacked them atleast 5+ time just to see a light show and no crash.
Where is your evidence? Seriously I've seen none? Except Bungie themselves complaining!
Now you stop ability regen in the rift, why stand in the rift then if all your doing is healing yourself for a short time?
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Nerf Boots of the Assembler all you want, I'm still not using Sanguine Alchemy lmao
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4 people place rift in tower never get crash
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Can’t say much about the game crash, but I can say that the whole comparison to SA was a bad move. If a new exotic overshadows an old one, that probably means it’s time to take another look the old exotic.
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There were definitely people crashing due to over using them. Sanguine can crash games due to over soaking them so why would BotA?
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There were no crashes and if so then why didn't it happen when well of radiance was introduced? You can make infinite wells and more wells with well of radiance and sanguine alchemy than with the assembler. They clearly do not play there own game and there is no advantage to sanguine alchemy unless you planned on sitting in a rift all day in pve, it have no pvp applications like it once did.