Or better yet just make maps that size in general.
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6v6 Spawn heavy like during Warmind Wide open maps, with some assorted close quarters zones 5 control points spread non-linearly (so one central point, and 1 in each "corner" of the map) Spawn Pikes, Heavy Pikes, Interceptors, Turrets, with the following unique spawns based on planet: - Scorn Pikes for Tangled Shore/Dreaming City - Enhanced Interceptors on Cabal Maps - Rasputin Heavy Frame summons on Rasputin Maps - The Bulldozer from that one titan mission, on a titan/hive map Spawn 1 Drake in a central location at the 2/3rds mark of the game, either score or time, whichever comes first. Furthermore, have a separate 7v1 gamemode on the same maps, where the 1 always spawns in a Drake, and whoever kills the Drake gets to take it over.