An interesting Reddit thread popped up today.
[url]https://www.reddit.com/r/destiny2/comments/ghndsy/shoutout_to_all_of_us_guardians_who_still_have/[/url]
So here is a question for Bungie, considering a lot of this is "old" content, why is there no solo version available for some of these quests that always require a group? Not everyone is able to dedicate the time to play in a group, indeed not everyone is capable of playing in a group.
Why do you always insist on locking some quests and some exotics behind group content, most of it possible solo up to a certain point, then require a group to complete?
Even if you didn't include a solo option, you could probably be nice and give players two options when the gear level increases, leaving one at the original quest level without rewards aside from any exotics and achievements tied into it, and one for the new gear level that provides pinnacle rewards etc.
So why don't you do this?
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It's ridiculous that you choose to continue playing this game without: a) Accepting the fact that you need a fireteam SOMETIMES and figure out a way to "get it done." OR b) Accepting the fact that there are OBVIOUSLY going to be multiplayer activities that AREN'T going to be dumbed down, just for you. The game is enough of a joke difficulty-wise without making everything solo-friendly.