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Destiny 2

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Edited by ♤ TeaBags0614 ♤: 2/21/2020 3:03:58 AM
10

How to fix 140 rpm hand cannons (and just hand cannons in general)

Now I’m kind of going off the top of my head so if you guys have any ideas please state them below I do play on console but I’m trying to make this as centered for both PC and Console I’m starting based on RPM Aggressive Frame/110 These are pretty good where they are at but maybe add a bit more range for console I want the 110 for close range and maybe medium range with the range buff I want Adaptive Frame/140 Buff range and make it do a bit more damage than 150 at certain ranges I want the 140 to be a kind of multi-tool like they were in Destiny 1 Lightweight Frame/150 Keep the damage but decrease range and accuracy/aim assist a tiny bit but give these hand cannons the fastest reload due to the Lightweight I want to see the 150 be for close to medium range Precision Frame/180 Reduce the damage a little but not way to much but increase the range a little and add more accuracy/aim assist I want to 180 to be for medium to long range Like I said at first anymore ideas please add below Edit: I made a joke about feminist (well it might not just be feminist) being offended by “hey guys” but I removed it due to comments the commenters weren’t offended just it was weird explaining what I said... sorry about that

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  • Edited by Bendito Inferno: 2/20/2020 2:53:39 AM
    That fact that 140 rpm and 150 rpm handcannons exist is dumb. One goes pew pew and the other goes pew pew. Makes no sense. And makes 140s obsolete. Also they all look like they are made out of plastic. Their sound effects are underwhelming. And they feel like that they weigh 2 pounds.

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