Dear bungie,
Could we please see some more dungeon content soon?
Having recently been through shattered throne to obtain the wishender, I found the content to be very well made and challenging and it was basically a 3 man raid, making it good challenging and rewarding for a standard fireteam and it had a decent amount of mechanics to it without going overboard.
Raids are good content but a dungeon can be played by a fireteam that's well gelled through frequently playing together through things like the nightfalls as they are all 3 player content.
So in short, more dungeons please?
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Always felt dungeons were lost sectors full potential. Every planet would have a dungeon, and it would be unlocked after x amount of lost sectors run either by character or community it would unlock as a weekly activity.
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And along with its own dungeon themed set, totally missed the opportunity Bungie did
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Edited by XxSlickWillxX89: 1/21/2020 12:25:02 PMAgree. More dungeons please
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Probably would get one for the next annual DLC, but it needs its own actual themed loot that can be farmed otherwise its just a one and done thing.
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Completing the pit solo flawlessly was my greatest accomplishment in destiny, the only other thing that even remotely comes close was killing skolas in arc week.
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I would like to see more Dungeons too but they need their own themed loot not destination loot.
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I hope it set up at Mars.
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Yes please.
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you know... What if we go into the Arcology in pursuit of info that the Fallen have dug deep into the arcology to set up a base or loot it and we come to find them desperately trying to escape the hive after they bit off more than they could chew... The fallen end up finding what the Hive have been up to below the surface and we end up maybe turning it into a rescue mission for the 1st big encounter? Maybe Mithrax could contact us and request we save the fallen we can and perhaps begin the story arc of how we make some allies of the fallen. Some epic cutscene where the fallen are being absolutetly demolished by whatever horrors await below and we are the light that reaches down and saves some of them. Then the final encounter could be us Either destroying the big bad or atleast putting a stop to what ever ritual was in progress there.
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Yeah, dungeons are pretty fun. Upvoted.
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Definitely agree. Pit was perfect in my opinion. The final boss was actually difficult and was't literally a 2 tap, and the middle "boss" (at least in shattered) isn't harder. It is definitely what a Dungeon should be. I think they should work on Dungeons more than Raids, and then work on making some Dungeon Specific gear perhaps?
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While I agree we should get another Dungeon Id rather get a new replay able activity such as a horde mode that is fun and engaging. A horde mode that has endless waves of enemies that grow stronger as the rounds go on and you play until you die. A mode that is super rewarding with new armor, weapons, mods, exclusive rewards, etc. Try to move away from the weekly 1 and done activities. Thats not saying we shouldn’t get more of those activities... just less of a focus on them.
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Just imagine the beauty of being able to go deeper into the Arcology on Titan and see more of the untouched golden age locations and the interiors of the walls. could be fallen OR hive related.
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#newdungeonsovernewhoardmodeseveryseason
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Dungeons!! Like raids but without the baggage!!
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Yes! Yes! Yes! Yes! Y E S !
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One of the few things D2 got right. The Dungeons. They need specific armor and weapons though for sure.
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Dungeons need better loot first, then we should get more.
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Inb4 when bungie adds a dungeon and people whine....not another dungeon..like they are doing now with sundial and the puzzle.
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We should have a dungeon on each planet. At least add incentive and more ways to get pinnacle gear.
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Only if they add a unique loot pool. Masterwork dreambane gear isn't cutting it.
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Yawn fest... boring...
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Dungeons are what lost sectors should've been.
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I agree. So much easier to get 2 or 3 people together for a Dungeon that Raid. I'm in a Clan and it's still very hard to get people interested to do a Raid for a variety of reasons (i.e. time constraints, different skill level, less complexity, less need for obscure weapons, lack of good or significant rewards etc. etc.). The rewards side is also a major issue for raids too. VOG or Crota had weapons (i.e. Mythoclast, Fatebringer, Atheons Epilogue, Black hammer, Word of Crota , Oversoul Edict etc. etc.) that actually made the game easier to play, so you ground out the Raid just for the Weapon. Armour also had perks that helped you outside of the Raid too - unlike D2 raids.
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I definitely enjoyed the dungeons. If they do it moving forward a unique loot pool would be nice.
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And no dumb mechanics beyond well done simple ones that add to the game and don't heavily exclude players beyond morons .