Bungie Team,
First of all I want to thank you for improving the D2 experience with Forsaken. I enjoy playing this game and definitely looking forward to the new seasons.
I would like to make a case for RNG in dreaming city and Seals. I believe RNG should have nothing to do with seals because it should be base on player skill and way to play for rewards. A player grinding for a Seal will look at what needs to be done not hope to get lucky and get a drop, it should be based on event or quest completion, not luck. I have been trying super hard to get all dreaming city cosmetics to attain the Cursebreaker Seal, but those dreaming city cosmetics do not drop. We have played over 6 weeks, no joy. Yet, have a friend who plays less, and has two. I can understand RNG for armor/ weapon rolls, or maybe in the raid, but having RNG involved in getting a Seal detracts from its purpose, hence making Certain seals almost unobtainable. All other seals can be attained with no RNG involved, except for Cursebreaker and Wayfarer.
I hope you consider my honest feedback, i am not the only player having this issue.
Thank you for making Destiny 2 enjoyable and fun to play. Looking forward to whatever u have stored for us in the future.
Regards, THE DOCTOR876
-
Bump. And honestly, this isn’t even just about the Dreaming City. Almost all the other seals have requirements in badges that are all relying on RNG. I only need the gambit ship and sparrow for Dredgen. Only need Niflheim for Wayfarer (side note, I have all 45 unique nodes and have turned in over 150 total and still no Niflheim. Do you know how boring farming sleeper nodes is? End of side note). When the seal is locked behind RNG, it isn’t an achievement to work towards. It isn’t earned. It’s luck based randomness that usually involves an extremely unfun grind that typically requires doing something unnatural (again will reference how genuinely boring farming sleeper nodes is, would rather actually play the game).