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#feedback

Edited by Spawn: 9/27/2018 11:40:21 PM
11

Buff Malfeasance and Wish-Ender

Two of the exotics from Forsaken were time gated exotic quests, and both of the exotics look and sound amazing. Only issue: they’re the opposite. You have to do so much shit to get them, and then you just realize that they’re both the most gimmicky weapons in the game, and that they aren’t even good. I love the look of malfeasance, and it seems like an awesome concept. However, it has piss poor damage against any enemy that isn’t taken, or an orange/yellow bar. One of the perks has no effect on any non-taken enemy, and the other only works on enemies with high health. I know it’s made for gambit, but that doesn’t mean it should ONLY be usable in gambit. And Wish-Ender is locked behind a 590 activity/quest. Don’t know the exact light requirement for the raid, but doesn’t it cap at 580/585? And that has a chance to drop one of the strongest power weapons in the game. Can’t hide trash exotics behind time gates/exotic quests. And you shouldn’t make such unique exotics so shitty [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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