Seeing as how the older armor sets are no longer as useful as the new ones, it sucks that almost every single set for titans is either high mobility and medium resilience or high resilience and low recovery.
I like the look of the reverie dawn set but I hate the stat allocation because I simply do not care about mobility.
I know there are recovery mods, but who seriously would waste a slot on armor for something like that unless it was just because they don't have any other worthwhile mods?
Same thing with the iron banner armor.
I like it's look, (minus the fat beer belly titan chest pieces always give) but it's stats are very undesirable.
Getting 10 resilience and 3 recovery is stupid and honestly worthless.
(But that's because resilience beyond 6 is worthless)
Please bring that feature back.
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2 RepliesEdited by sv rocks 3: 9/24/2018 6:07:40 PMFirst of all, I agree that stats should be able to be tweaked and manipulated, however, I know why Bungie did what they did. They created each armor piece for each class based on the initial principles of the three classes (hunters are more mobile= mobility; titans are more tanky= more resilience; lastly warlocks fall in the recovery stat because that's just where they go). Again, I want to reiterate that I do think we should have more control over this.