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#feedback

Edited by PhNx Hellfire: 9/13/2018 8:36:26 AM
0

Gambit invader should be limited to 4 total invades

Just got done with a match where a sleeper invader came in and healed the primeval 123%. We won the match barely, but when we cap our primeval at 75 with their motes at 32? And one invader keeps using a OHK weapon for 3 and then kills for the 4th? Bungie. Once the primeval is out? They get 2 invades on top of their reserves. For christs sake, the guy was literally going back, grabbing heavy, and simply invading for easy kills while we are playing the objective to win the match. We put in the game changing effects to ensure we had that lead. I completely agree with total DPS and whatnot, but letting that many invades is why this gametype is completely worthless and lack of anything worthwhile. I'm not going back into gambit, or crucible for that matter, until you guys start letting players do trial periods for a full 24 hours. Teamwork should be rewarded. Not the one with the most powerful gun and large amount of chances to capitalize. You guys really need to rethink how you're implementing anything these days.

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