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#feedback

Edited by BarretOblivion: 6/25/2018 1:04:06 PM
13

Using Jade Rabbit is Painful

Seriously, either the gun can't kill quick enough for someone to slide away with a sliver of HP, or the gun loses out at range to graviton or vigilance wing. The gun needs a serious buff... heck all scouts need a buff. They don't do enough crit damage to be rewarding for a good shot. 3 shot kill scouts were fun in D1 even if we didn't use them much or they weren't meta. I loved them. This? 4 shots to kill a guardian that can heal somehow is just painfully too slow.

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  • Edited by meatballsublime: 6/25/2018 1:42:32 PM
    I'm about 150ish kills into my Jade Rabbit catalyst upgrade. Here are some thoughts for my fellow JR-using guardians: - [b]More assists.[/b] While using Jade Rabbit, my kill vs assist ratio has leaned much farther into the "assist" side, since other guardians are able to clean up faster than the rate of fire for JR allows. - [b]Patience is key.[/b] You are right that you can get out-gunned at scout ranges by pulse rifles, especially GL and VW. The best thing to do is realize when you can't win the gun fight and leave the engagement or reposition and try again. Don't stubbornly get yourself killed. Play smart and use cover correctly. - [b]Always think sniper-range.[/b] Because it's is so easy to get outclassed by GL, always pick sniper lanes as your preferred position. Make sure you can duck into cover quickly. Never be out in the open. - [b]Have a short-range weapon as your secondary.[/b] I always run Hero's Burden (the IB submachine gun). Royal Dispensation II and Mob Justice are good submachine gun alternatives, too. However, just whatever weapon/class you prefer. You just need something to deal with close engagements, because JR is going to get you killed. - [b]Inconsistent accuracy.[/b] This is the case of most scouts in PvP. Be prepared that there will be times when your bullets do not register as precision or don't register at all. Sure, flinch can be a factor. However, even without taking damage and flinch is off the table, your bullets will baffle you at times. You will have other guardians run away with 1% health and you will be unable to land that final shot for seemingly no reason. I don't know of any other weapon type that has this issue. - [b]Jade Rabbit still needs a buff.[/b] I think anyone who gives JR a real shot will still come away saying it's disadvantaged against almost anything else. The catalyst's bump to stability (and nothing else) is a bit of a joke too, especially when you compare it to GL's catalyst (with a major range boost and Hidden Hand added).

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