I'm now 362.
Primary: 365
Energy: 365
Power: 365
Head: 365
Chest: 365
Arms: 359
Boots: 359
Cape: 356
My cape is now at below blue levels atm. When I get a blue cape to drop, my cape will move to up 1 point to 357.
100% of my power engrams both last week and this week were head and chest. This is why progression is impossible in this game.
You may remember me as the guy who rage spammed the forums here (and was banned) after the game gave me 17 arms in a row from 17 straight power engrams back during CoO. THAT IS NOT A TYPO. It was all 5 power engrams 3 weeks in a row, then the first two the fourth week. 17 in a row. Here we go again it seems....
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I think it would be better if they raised the power level legendaries drop at, but be based on your highest light armor and weapon separately. Example, if my highest piece of armor on that character was 370, and my highest primary weapon was 375, I would decrypt legendaries into armor at power 365 (370 with mods). If decrypting into a primary weapon, it would be power 370 (375 with mods). This would allow you to get your lowest gear up, and to a lesser degree, your overall light, but you would hit a cap once all your gear was equal in level. To go higher, you’d still need “powerful gear” from milestones, etc. Exotics should drop with their power level like legendaries, but +5 higher than legendaries. I think the powerful gear drops and blue drops should remain as they are now. This would improve progression, and give many players something to grind for till just before weekly reset when you would want to cash in your powerful rewards (to maximize your weekly progression).