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#Gaming

Edited by MacSalad: 4/20/2018 12:51:32 PM
29

God of war success proves a point.

The new God of war has gotten rave reviews. Why? I think it's because people have been craving great single player game experiences. There's been a trend to make more games as a service. Destiny, Fortnite, The Division, etc. EA even claimed people no longer want linear single player games. That's not true at all. You can even see that in these forums. How many I'm a solo player posts have you seen. Posts even asking for solo raids . Look at the success of Horizon Zero Dawn and now God of War. Not every game can be GTA. I loved games such as Bioshock and Dead Space. Speaking of Dead Space they ruined it by trying to make it something it wasn't. Dead Space 3 introduced multiplayer and loot boxes and it was like WTF. They took a great franchise and destroyed it. I loved the first two bought the animated movies and then it all went to hell. I hope developers and publishers take notice. There's room for both types of games and people obviously want more of a variety. Edit: a lot of people have a good point. It's not as cut and dry as single player vs solo player games. Live games and games as a service should be part of the discussion. We all know more money is made this way. I think Horizon Zero Dawn is an example of what I'm thinking. I haven't played it but have heard good things. At first I think Guerilla was sticking to the killzone formula. Then they realized it wouldn't work with this new IP so they went in a different direction. Which was a good thing.

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