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Destiny 2

Discuss all things Destiny 2.
Edited by Veskrath: 3/16/2018 9:49:46 PM
56

Destiny 2 - nominated for a BAFTA!

So Destiny 2 has been nominated for a BAFTA...but not for the Best Game, Multiplayer, Evolving Game, Game Design, Game Innovation, Narrative or even Art categories like you might expect for an MMO 1st person shooter and especially for what Bungie promised us with the sequel to Destiny. The BAFTA nomination is for [b]Audio Achievement.[/b] Re-read that... [b]Audio Achievement.[/b] Firstly, congratulations to the Audio department as they've done an amazing job! Secondly, WTAF Bungie?! This clearly shows that the industry knows that Destiny 2 is a rundown, boring shell of a game that was supposed to be a sequel that built on the original, yet has fewer features than the original, and important core mechanics like weapon slots, gear grinding, end game...etc... are just so lacklustre that the industry professionals don't think it's up to scratch. From what we had in Year 3 of D1 to now is just pitiful. Rant over. [url=http://www.bafta.org/games/awards/games-awards-2018][/url] Edit 1: URL to BAFTA's website now works. You can view all the categories and nominations.

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  • And the audio is TERRIBLE! I'm an audio engineer. My ears hear things that most aren't looking for. The audio of this game is terrible. It sounds like it was mixed in various studios without bothering to coordinate anything. Example: the Shrieker strike (sa Va thun). When you're nearly to the final room, Sloan goes from perfectly clear comms to horribly distorted. It's supposed to give the impression that you lost comms from the tower. Unfortunately, it just sounds like a different voice, with lots of crackling. It actually took me about 3 runs before I figured out that was Sloan. The music is ok. The sound effects are decent, not great. Banshee needs to stop smoking. And our guardian still has no voice. Maybe the BAFTA people are just impressed that Bungie didn't get into a court battle with their composer this time.

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