I see the witcher 3 as a perfect game.
Fallout and elder scrolls games are perfect game structures, provided their exceptional and entertaining stories.
So what will Bethesda do to enhance their experience to rival that of CD Projekt Red?
Can CD learn anything from Bethesda?
Will other RPGs rise to encompass such a mass player base and timeless story?
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Edited by What I Look Like: 1/26/2018 1:52:36 AMImplying they have to compete with Witcher devs? Witcher 3 was a nice spike but the first two games didn't get that love. The Elder Scrolls series has been loved for ages now. Oblivion was art, Skyrim was art, 6 is going to blow Witcher 3 (aka dodge-fest or talk-athon) out of the water. Only thing Witcher has on Skyrim (a game 4 years older than it) is dialogue options and choices having a larger/ farther reaching effect on the outcome of the story. It was the only reason I could justify playing a game with so many missions eventually you only pull like 12 XP for them each. The game that heavily leaned on its narrative. A game with combat that starts off easy and only gets easier as you progress. No thought to it, dodge and slash.. rinse and repeat. Most enemies had a max of maybe 4 moves you had to memorize, 99% were able to be [i]sidestepped[/i]. I feel like whenever anyone talks about the Witcher 3 here I post a word wall, but I am tired of people treating it like some pinnacle of gaming. There is PLENTY wrong with the game lol.