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originally posted in: Your game is a massive failure.
1/18/2018 11:53:54 AM
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The average age for male gamers is 35. Most of us have been gaming as long as some developers have been making games. Granted some people here have the maturity level of a fetus but we know what fun is. We know what makes games fun. Systems to limit players in anyway isn’t fun. And most the systems in D2 limit the player from having fun at their own pace. Capping timed events is asinine. I believe developers and publishers are in for a rude awakening in 2018, Bungie included.
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  • Yay my Age bracket is Average!

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  • Edited by RabbitFly: 1/18/2018 4:25:08 PM
    [quote] We know what makes games fun. Systems to limit players in anyway isn’t fun. And most the systems in D2 limit the player from having fun at their own pace. [/quote] While I get where you are coming from. I just can't find any truth in this blanket statement. The whole point of the design in game design is to limit players. I guess it depends a bit on how you define the word usage. The point is that important elements like pacing, progression and resource sinks are all tied to limiting players in some way. Without the limitations such things would be meaningless.

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  • Most other games don't lie about it tho. If I kill something and get 50xp pop up I don't expect to only earn 20xp.

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  • That is not really related to whether limitations are fun or not. Like I said. I get where he, and in this case you, are coming from. I just don't think that is relevant to whether limitations is fun or not. Any game is based around rules. Those rules are themselves limitations. One could go back to the basics on this. How fun would chess be if every piece could move everywhere at all times?

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  • To answer your question... Chess would be pretty freaking awesome, chess is bound by what "just I find" boring limitations. I know that would take the thought out of chess but having a pawn smacking a rook from behind enemy lines then getting pummeled by the king who then proceed to smack around pieces while the knight is off stomping other pawns would make for some ... excitement? Hmm guess I should ask.. How fun would Destiny be if you could remove the limits of it's confinement? i.e, being able to scale the buildings in EDZ to see the massive skybox outside the map confines, Hop in your ship and fast travel that way, attach a grenade to your immortal ghost and launch him at enemies, Instead of having limiting jumps have rocket, or light boosted jumping to fly around AND have enemies that can do the same to make it engaging?

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  • Edited by RabbitFly: 1/18/2018 10:21:08 PM
    [quote] Hmm guess I should ask.. How fun would Destiny be if you could remove the limits of it's confinement? [/quote] The more apt comparison would be how fun would Destiny be if you had unlimited health and every gun would one shot everything and had unlimited ammo. These are core limitations that are crucial for games to even work as games. Without these things.. Well what's the point? What you are getting at isn't defined as much by limitations as it is by genre and style. Perhaps I would agree with you that Destiny would be more fun if it had been designed around a more open world. But then it would just be a different game. Perhaps a game I would enjoy more. However that doesn't say anything about why limitations are important for the fun factor in games. It just says something about your, and mine, preference when it comes to genres and styles.

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  • Thats what so good about having a variety of games and having different styles for different moods... some of the people here don't seem to know there are other games to play. If I want to scale buildings and get to the top of everything, ill play Prototype, or Dying Light. If I want to sweet unique guns I play Borderlands 2 (i.e. a Gun that shoots swords that turn into more swords that explode...Wow). Ill be getting Monster Hunter World here in a few weeks to satisfy my Epic Boss Battle itch and Ill be bringing some friends along for the ride. I don't mind limitations personally as long as those limitation make the game fun. I wouldn't want the best Sword in an RPG right off the bat, but when I craft / find it, it better be as awesome as I imagined it to be and only cost me effort/time and if it one shots enemies that previously ripped my head off with ease then Good.

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  • Sigh, no need to look for truth in opinions man.

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  • Sure there is. You don't think there is value in pointing out flaws of logic in opinions because they are opinions? Whats the point of anything then. It's all just opinions anyways.

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  • That’s solely your opinion.

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  • That does not answer my question.

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  • Edited by Willie Killigan: 1/19/2018 2:50:58 AM
    Value depends on what that opinion is worth to the reader or listener. I can present solid facts and depending on your personal perspective those facts can be interpreted differently or even seen as false to you. Unless a person submits undeniable proof to support such opinions it would be illogical to look for truth in that person’s statement. Especially on the internet where people like me think they know it all.

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  • Edited by RabbitFly: 1/19/2018 3:15:22 AM
    That's not exactly what I asked, but I digress. Even if the premise you presented was true. - that facts can be interpreted differently or seen as false How does that make it illogical to look for truth in a person's statement? I don't see the correlation between the premise and the conclusion. It's like you are arguing against the concept of civil discourse and the sharing of ideas. As if those things inherently were illogical pursuits. How can that be? I can't see anything illogical with being in the pursuit of truth in all cases. Is that not the point of logic as a tool? To find the truth. Is that not what makes the Internett great?

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  • Bungie made 10's of millions in profit. There is no rude awakening

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  • The rude awakening is they won’t continue to make millions, not the same way they’ve been making money.

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  • Yes they will. D3 will sell more than D2. Once bungie patch D2 around the year 3 mark the game will be loved and word of mouth etc and people picking it up in year 3 will also buy D3 based on D2 at that time... You see this is how D1 worked. People forget D1 was utter shit and not what was promised when that came out... 3 years later it was incredible... D2 sold better than D1. The same pattern WILL repeat and you are a fool if you believe otherwise.

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  • Sadly you’re probably right. But Bungie is no longer the only show on the block. With Division doing well, Warframe too. Anthem will probably will be a full game by then. Other multiplayer shooters like Red Dead 2 will be around as well. It won’t be as easy to draw those same fans back if they never return in Y3. Tbh I hope you’re wrong, but you’re not. Sigh.

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  • Yeah but I’ll tell you now, they won’t pull it off again. Purely because the community has had it with Bungie. We’re not stupid.

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